Now that the Volvo is going to improve in physics, it would be good to adjust the graphics. I just watched the video and then I searched for photos of the real model and there is a lot of difference. This is one of the worst modeled cars in the Raceroom catalog.
Exactly, good comparison! With a little lower the height of the suspension would be enough, the real car goes much closer to the ground.
Wait what? I never knew we had the Volvo 240 in game. I always thought it was a station wagon and I also drove it several times and I somehow have a station wagon in my memories. Oh dear, I'm getting old.
I would love to see more info on the real deal: ratings (driver/safety) and the rest. Don't get me wrong, I'm not dismissing at all the great job you, guys, have done on content but I guess is time to step it up. Also, a small request if possible. The duration of practice/quali/race on the p1/p2/gtr3 server can be increased, please? Something like 15/15/ 30-60.
I'd say no. Single seaters don't seem very popular in the R3E community. Personally, I'd love it! (But if you own and like AC, you should definitely check this out!)
Personally, i love the Indycars (Raceroom US) in Singleplayer only. The Indycars were the reason for me to come to R3E and love every minute on the track with them.
One more Formula RaceRoom - sounds good! Maybe 80s F1 style, turbo monsters vs. naturally aspirated? But most of all, improve the damage model! It's the one thing that bothers me most in R3E. The current damage model is a joke. If I can crash head-on into a wall at 150+ kph and the car is perfectly fine afterwards, it's not even close to realistic. Games like rFactor (at least the first one, I've never tried rF2), GTR2 and Race 07 have much better damage models than R3E. I'm not asking for BeamNG levels, but please add at least some realistic damage...