Released December Update

Discussion in 'News & Announcements' started by RaceRoom, Dec 11, 2019.

  1. JyriK

    JyriK Well-Known Member

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    I'm using the latest Beta. Disabling FXAA helped a bit, but there's defo room for improvement. SteamVR was optimized for iRacing, so I most propably need to tweak it again.
     
  2. Jona777

    Jona777 Well-Known Member

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    So after having played a bit the past weekend i can say thank you very much for the update.

    Very nice to see the dynamic time of day. Hopefully next step is to add night as well :D and maybe dynamic track-circumstances while you are at it o_O
    The new Curb sound is very good i think. The tire squeaking is something a bit to get used to. On the Tatuus f4 it is allright but with gt3 much more there.
    New menu looks great.
    New physics are great so far in my opinion having tested limited cars. I do have to fiddle around with the multiplier a lot. Tatuus f4 i had to lower it by quite a bit and gt3 i have to go higher quite a bit.
    I am on a thrustmaster t300 alcantara and am still playing with my FFB settings from before the update and feels good to me having to adjust the multiplier as said.
    Maybe i will take some picture of the settings and go back to default to start over to see if i am not missing anything..
    Havent bought the newest cars yet but will do so in a few weeks. :cool:
    Once again thanks for the update. Looking forward to whats next..
     
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  3. 2ndLastJedi

    2ndLastJedi Well-Known Member

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    Shadows are really whack atm, flickering quite badly, is this because of the time of day transition? Sadly it even happens when time is set to x0, even the guages on the 92 Ford DTM dash flicker, same with the overhead banners at Nurinburgring and under car shadows really noticeable on Nordschleife also the rear lights of the 92 DTM Audi.
     
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  4. MattStone

    MattStone Well-Known Member

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    The are also boxy at a distance
     
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  5. 2ndLastJedi

    2ndLastJedi Well-Known Member

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    Yep, I tried lowering settings trying to get the old shadows again (pre update) but it doesn't seem possible.
     
  6. RoccoTTS

    RoccoTTS Well-Known Member

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    Since this update i spend lot of time with this game and tested a lot with the new and updated cars.
    It's fair to say i really like this game even more than before. The new physics, ffb, sound and other things bring this game to a higher level.
    So i want to thank everybody who was involved with this new update, the whole team including all the beta testers. :hearteyes::hearteyes::hearteyes:
     
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  7. 2ndLastJedi

    2ndLastJedi Well-Known Member

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    So how is it best to set up the Ai now ? Adaptive seems a bit broken for me , can i reset it ?
     
  8. BrianBosch

    BrianBosch Well-Known Member

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    This morning I had about 30 minutes and did a quick run with my most driven car in R3E the McLaren 650S (because of the matching Fanatec wheel which I cannot see in VR....it's something between my ears). Wow it feels really different but better. You now actually have to use the TC otherwise with TC off it is almost impossible to set a reasonable time and/or stay on track.
     
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  9. JyriK

    JyriK Well-Known Member

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    New favourite combo: Hillclimb Icons at Bathurst. What a hoot!
     
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  10. RoccoTTS

    RoccoTTS Well-Known Member

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    I refuse to use TC, i know i'm probably slower by this but it's so much more fun :)
     
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  11. Christian G

    Christian G Topological Agitator Beta tester

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    You can remove or back up this file in order to start from scratch: Documents\My Games\SimBin\RaceRoom Racing Experience\UserData\Player1\aiadaptation.xml
     
  12. Badgerous

    Badgerous Well-Known Member

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    Well I now know what I'm trying this evening.
     
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  13. Beastux

    Beastux Well-Known Member

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    Not sure. With some cars, I'm faster with 0 TC.
     
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  14. RoccoTTS

    RoccoTTS Well-Known Member

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    Don't really know, never compared the two.
     
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  15. William Richardson

    William Richardson Active Member

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    The really skilled people change their TC on the fly, I have watched people change it three four times in a lap. I will never reach that level, I just set the TC and leave it there.
     
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    Last edited: Dec 16, 2019
  16. BrianBosch

    BrianBosch Well-Known Member

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    Yes!! I'm 'really skilled' then. I'm also trying to play with TC levels during a lap but most of the times I end somewhere in the grass :D.
    Like @RoccoTTS wrote: In the past TC null was my only way to go. Recently (I think when ACC EA showed up) I started using TC more.
     
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  17. BeefMcQueen

    BeefMcQueen Well-Known Member Beta tester

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    I tend to turn TC down until I can not hear that strange grumble when it kicks in exiting turns for example. In most cases I then settle at around level 5. Maybe it's a placebo but I'm imagining that some cars are more agile that way. If you think about some lower powered cars or cars with tons of rear end traction, it might be detrimental to even more cut down that needed torque - be it through intervention of the ignition or the brakes. Or am I wrong here?
     
  18. 2ndLastJedi

    2ndLastJedi Well-Known Member

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    Will this help even fixed Ai ? I couldn't handle the adaptive Ai so went back to fixed at 110% but the Ai are still spinning ,Ive had more time to witness the goings on now, going over race replays to find the issue , they just sit on track waiting till the field go past causing all sorts of slow downs even for cars 3 to 4 turns away from the spin .
    I really hope S3 are working on this issue because it is making racing against the Ai a complete let down , especially as when you get to race them they are fantastic , but they just spin and then the rest of the field have this "i cant go past a spun car" mentality and its horrible :(

    I cant believe im the only person having this problem !
     
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  19. Jota Ele

    Jota Ele Active Member

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    5 days since the update and my wheel still not work what is this joke?
     
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  20. Beastux

    Beastux Well-Known Member

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    I read somewhere that Michael Schumacher used to change his brake balance several times per lap, for the most important brakings...