Guys, is there any GUIDE for this GTR 4 Cars in Raceroom ? i have never drove such a bad series in Raceroom untill GTR 4, it's realy sloopy and bad handling. There is a feeling like, you are in the middle of the sea in a small boat.
@Ratko Mandic I've seen in your RR profile that your most driven cars seem to be front wheel drive... Any chance you tailored your ffb to those? I've read somewhere here in the forum that the 'steeringrack' value should not be set higher than 30 after december update. But it has also been said that this setting may feel strange on FWD and AWD vehicles. Just an idea you might have set it very high to make FWD cars feel better... How's your ffb feel using other newest physics classes like GT3, GT2 or (my personal top ffb test vehicle) the 911 GT2 Clubsport?
Sadly, sir Roger Moore can no longer tell us if his sub-lotus has behaved like the one in the game...
@BeefMcQueen I will try it. I drive alot of RWD cars, but this one is a bit.... sloppy. like, u cant do much with your setups, and on top of that they realy do lack power from corners... it's sometimes realy.... realy anying Ty for your suggestions for FFB maybe i lose feel there. I will try all those tips.
There's quite a difference between the handling of each of the GT4's I don't like that BMW as I find it's hard to turn in but it rotates well on exit the Porsches turns in well but will push on exit The other two are more neutral They lack power so it's important to keep the momentum up otherwise they feel like the bog down. YES there suspension is more sloppy than the GT3's and other some classes but you can increase the spring rate and ARB on both ends to tighten the suspension a bit. Overdriving these things will punish your lap times and learn to use the weight shifting to maximise your turn in ability As slow as they are they are quite tricky to master to get the maximum speed out of them