Released New Mini Data Display

Discussion in 'News & Announcements' started by KW Studios, Mar 23, 2016.

  1. KW Studios

    KW Studios Official Information Developer

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    Since we have implemented the DRS and Push-to-Pass functions, added the fuel setting to the car setup (coming this patch) and reworked the tyre wear for the latest physics updates, we felt the need to redesign the Mini Data Display HUD, to present you the most important information during a race in a nicer, more compact way.

    [​IMG]
    The new mini Data display contains the following information:
    • Gear
    • Speed
    • RPM
    • Fuel
    • Tyre Wear
    • DRS/P2P
    • Aero Damage
    • Gearbox Damage
    • Engine Damage

    RPM
    The RPM Meter will change its color to green, once you are close to the optimal shifting point, and red when you hit the limiter.

    [​IMG]

    Tyre Wear
    You will notice the 4 tyre icons decreasing in size and changing color as your tyres lose available grip.
    Yellow indicates that your tyres are out of their optimal range
    Orange means that the tyres show a considerable amount of wear, and you should start thinking about pitting for new rubber.
    At some point they will start blinking red, telling you that the tire is fully worn out.

    [​IMG]

    Fuel
    Following the upcoming patch you will be able to change the amount of fuel in the car setup.
    The Data Display shows you the amount of liters left in your tank, and will turn red once you're left with only two laps worth of fuel, indicating that you need to pit in soon™.

    [​IMG]

    Damage

    The three damage icons show you the status of your aerodynamics, engine & gearbox.
    When damaging parts of your car, the corresponding icon will blink yellow, and as the health of your car parts wears off, the associated bars will decrease and eventually turn red to indicate major damage.
    • With increasing Aero damage you will lose downforce.
    • Engine damage will hurt the performance of your power unit, which results in slower acceleration and lower top speed.
    • Gearbox damage may cause gears not to engage properly and eventually be lost altogether.
    [​IMG]

    DRS / P2P
    The display will show you the status and the number of remaining uses of your DRS / P2P function.

    [​IMG]

    Green: The function is available
    Red: Function is in use

    [​IMG]
     
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    Last edited by a moderator: Mar 23, 2016
  2. le_poilu

    le_poilu Well-Known Member

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    Nice !!

    Small question: will the datas from tire wear and damages be available in shared memory API ? Allowing third-party apps to display the same datas.
    Tks
     
  3. icemanpolo

    icemanpolo Member

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    that is good news:)
     
  4. Manuel Staedel

    Manuel Staedel Active Member Beta tester

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    Thank you, and this update coming soon! ;-)
     
  5. Mich Angel

    Mich Angel Well-Known Member

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    AWESOME :D looking forward to this :D
     
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  6. Moritz Löhner

    Moritz Löhner Well-Known Member

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    I. CAN´T. WAIT.!
     
  7. M4IRC1IE

    M4IRC1IE Well-Known Member

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    does that "soon" mean to be realistic, I can drive sone month to years with that amount of liters :rolleyes:
     
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  8. Christian G

    Christian G Topological Agitator Beta tester

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    No wonder Sabine Schmitz crashed, she drove of with one tyre missing. :D
     
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  9. Mich Angel

    Mich Angel Well-Known Member

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    They already do at least in my external app.. temp on tiers... fuel usage, damage and a lot more
     
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  10. XTRMNTR2K

    XTRMNTR2K New Member

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    Very nice and unobtrusive!

    Any chance we're going to be able to see tire temps as well anytime soon?
     
  11. F_FLETCHER

    F_FLETCHER Active Member

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    das DU das mal sagst ;):D

    Also, I can`t wait for the patch!!!
     
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  12. Robert Holm

    Robert Holm KW Studios Developer

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    it should be already
     
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  13. le_poilu

    le_poilu Well-Known Member

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    It is but, detailed like this ? with a "wear value" for damages ?

    Today I only see ON/OFF damage indicators
     
  14. Stefan Mizzi

    Stefan Mizzi Well-Known Member

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    The values are there, they vary from 0.0 to 1.0
     
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  15. le_poilu

    le_poilu Well-Known Member

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    ok, I didn't know :oops:
     
  16. rad

    rad Well-Known Member

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    So like in 2 weeks?
     
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  17. Yevgeny Lazorenko

    Yevgeny Lazorenko Well-Known Member

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    lol
     
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  18. Mike Davies

    Mike Davies Well-Known Member

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    wow this is great! I love how much work you guys are putting in lately! Really shows how grea of a company you are :)

    As far as UI goes, will we ever be able to click and drag the UI to different spots on the screen? I find the lap timer that pops up covers my data display (i like to read the in-car one)
     
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  19. Georg Ortner

    Georg Ortner KW Studios Developer

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    In case you didnt know Bill, you can disable those lap time overlays in hud settings, if they disturb you ("in game overlays").
    That's what i did.
     
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  20. Mike Davies

    Mike Davies Well-Known Member

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    Ya i have them disabled at the moment and Im using crewchiefv4 :) I just wish I could have the messages super small at the bottom of the screen still....not a necessity though :)

    Also while I have you, I will be doing beta testing come end of april (already had Sonat send me the info) ...but until then, where could I send a bug report?