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KudBkuik's Recent Activity

  1. KudBkuik replied to the thread I prefer the old FFB.

    That would be awesome but, I suspect the magic in rF2-ffb is buried somewhere in physics / tire-model. After all, if it were easy,...

    Jul 22, 2021 at 9:34 PM
  2. KudBkuik replied to the thread I prefer the old FFB.

    Yeah, understandable. Too many aspects of rF2 have remained in a state of limbo for too long. As an offline player, I won't invest any...

    Jul 22, 2021 at 4:12 PM
  3. KudBkuik replied to the thread I prefer the old FFB.

    rF2-ffb (some cars) has a unique ability to convey front grip-loss through progressive steering resistance combined with surface...

    Jul 21, 2021 at 11:39 PM
  4. KudBkuik replied to the thread I prefer the old FFB.

    Yes, there is no substitute for reality, only imitation. It's one thing to prefer minimal ffb effects for competitive reasons but, I...

    Jul 21, 2021 at 5:58 PM
  5. KudBkuik rated Turtle Power's post Agree in the thread Raceroom New FFB vs Old FFB.

    It's not a step back. In fact it is a great move with the new FFB. However, all canned effects should be kept as optional. We loved it...

    Jul 20, 2021 at 11:35 PM
  6. KudBkuik replied to the thread New FFB with Accuforce V2.

    There have been cases where the AF ffb-signal would be weaker but, that usually involved VR use and the USB pipeline was not able to...

    Jul 20, 2021 at 11:29 PM