There is a problem with rendering the shadows in VR. When you drive the shadows either render right in front of the car and you can watch them pop in, or they disappear as your car gets closer to them (like your car has a big spotlight around it). If you look behind you, the shadows appear to be rendering correctly (behind you) and it temporarily will fix the ones in front of you until you get to the next section of shadows and then it starts to happen again. Does anyone know of a fix (reflections and shadow settings are both set to Medium in game)?
There is a whole thread about this about 15 down or so. For me I turn shadows on high and reflections on low. Then hold the look rear button for a few “seconds” in the pits and the problem goes away for the whole track.
I have tried that and it only temporary fixes it as it will start again as soon as I get to the next shadow region (was using Spa last night to test it).
It does happen far less to me post the default resolution fix that was talked about. Like literally 1/10th of the time.. where before it as 9/10ths.
https://forum.sector3studios.com/index.php?threads/openvr-support.7109/page-41#post-142387 this worked wonders for me nathanw
Ok, got the shadows working. You have to turn on mirrors to get the shadows to work correctly. If you turn off the mirrors the shadow bug comes back. I also did the 720P thing, but don't know if it had any effect on the shadows.
Odd, I’ve never had mirrors off. Always medium or low. That did not solve my shadow issue. I’m on a nvidia titan (pascal).