Released June 20th Update discussion

Discussion in 'News & Announcements' started by J-F Chardon, Jun 20, 2018.

  1. J-F Chardon

    J-F Chardon KW Studios Developer

    Joined:
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    Ratings:
    +5,041 / 0 / -0
    Today we're mostly preparing RaceRoom for upcoming competitions and content releases.
    Stay tuned for more information regarding those!

    Update details:
    Download size = 934.3 MB
    Client version = 0.3.0.6408
    Client BuildID = 2878085
    Dedi version = 43.0.675
    Dedi BuildID = 2878124


    Game:
    • Fixed a pitstop exploit where a player could turn on ignition and engine back on much earlier than normal by stopping at the spot with the engine already turned off.
    • Fixed an issue in multiplayer where the player could end up having only 1 lap to perform in the race session. This was spotted on certain systems only.
    • Fixed an FFB initialization on the "Championship progress saved" message.

    Content
    • Moscow - Modified track side banners in preparation for the Porsche virtual series.
    • KTM X-Bow RR - New livery #8 was added to store
    • Nuerburgring GP - Updated pitwall with latest Porsche hashtag, new Ravenol sign, new tarmac patches, fixed curbs shapes at the Schumacher esses as well as other various fixes and tweaks.
    • Lausitzring GP - Fixed HUD track map that was still using simple visuals.
     
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  2. © Bλndinn [Đ'sF™]

    © Bλndinn [Đ'sF™] New Member

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    i hope this mean's we get wtcr cars :) .
     
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  3. milewski.lukasz

    milewski.lukasz Member

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    Yup, nearly 1 gig in weight must mean some new shiny stuff in store soon.
     
  4. © Bλndinn [Đ'sF™]

    © Bλndinn [Đ'sF™] New Member

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    in r3e the souds r amazing
    if they can capture the sound of the wtcr cars as good as theyve done before.
    wow im soo hyped xd
     
  5. GooseCreature

    GooseCreature Well-Known Member

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    Do dislike a patch where you have to wait for the release notes to know what's new. :rolleyes:
    More hotfix but large enough to be an entire new series or a handful of tracks, soonish™. :rolleyes::rolleyes:
     
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  6. rad

    rad Well-Known Member

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    There are files for long awaited Cayman liveries, but they're not used by AI like it was happening with other cars pre-release. Apart from that couldn't find anything interesting in game files that is not included in changelog.

    Regarding size - all files that were modified today are 1,4GB - ~780MB is for track updates alone, ~180MB for said liveries and rest is for other stuff. But I assume update is compressed or some files are just being merged with older ones.
     
    • Informative Informative x 1
    Last edited: Jun 20, 2018
  7. majuh

    majuh Well-Known Member

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    These liveries will be used in a new online championship. They created an esports version of the car.
     
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  8. Anders Myhre

    Anders Myhre New Member

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  9. milewski.lukasz

    milewski.lukasz Member

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    That would be sooo coool
     
  10. tw1st

    tw1st Member

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    This would be really great!

    Very excited for the upcoming content. Hopefully it will be released very soon! :)

    How realistic would be a M8 or the whole GTE-Class in R3E?
     
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  11. Hervé45

    Hervé45 Well-Known Member Beta tester

    Joined:
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    Since this update.

    weird the limiter has triggered several times at home on several races. It never happened until now.
    The limiter button is on my DSD Button box
    I thought of a possible USB problem with DSD but weird even that it activates a function.

    Sorry for my Bad english
     
  12. SimRacer

    SimRacer Member

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    For when the WTCR 2018 pack please ?
     
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  13. Guido Monjau

    Guido Monjau Member

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    Key assignment. All away

    The chat ...
    [​IMG]

    Please test before publication, thank you.

    While driving well over 60fps. Under 40fps after the race with stationary vehicles.
    [​IMG]

    ACC is coming, AC2 is in the works. If you continue like this, R3E direction 2020 is dead ... it would be a shame
     
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  14. RoccoTTS

    RoccoTTS Well-Known Member

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    Euh......AC2 is in the works ? Where did you read that ? :rolleyes:
     
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  15. Skybird

    Skybird Well-Known Member

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    Kunos made it crystal clear that their exclusive focus is on ACC, and all resources of theirs are attached to that.

    AC2 is not in the works, and will not be for a longer time to come.

    If ever. ;)
     
    • Agree Agree x 3
  16. J-F Chardon

    J-F Chardon KW Studios Developer

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    I'm not even sure what the issue is, has everyone lost their key bindings with the update?
    Framerate dropping with many cars on screen is quite normal.
     
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  17. Nano 10

    Nano 10 Member

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    Welcome the improvements but ...

    For when to incorporate an AI aggression slider?

    The excessive aggression of the AI is the main reason why many players changed from Race Room to PC2 and AC and the requirement of the slider comes from many years ago.

    It's a pity because the game is decidedly great in the other areas.
     
    • Disagree Disagree x 5
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  18. ndwthx1138

    ndwthx1138 Well-Known Member

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    How odd, in my opinion race room has the hands down best AI of all the sims. AC is just a bunch of robots that are predictable and allow you to steal the line without competition. PC2 I tried recently after telling myself I would never do that again - come on man, even when the AI is working it’s pretty terrible.

    Raceroom is my go to for single player honestly. The starts can be rough, with odd pitch maneuvers that would result in a black flag for sure - and the off course rules that don’t apply to the AI (only you) is ridiculous. But it’s still the best in the business for single player (in my opinion) with the adaptive AI giving me a good run for my money more often than not.

    Nathan
     
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  19. sbtm

    sbtm Well-Known Member

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    You must live in an alternative universe.
    AI is (almost) perfect in raceroom if you're looking for good racing.
    But if you want the AI to chicken out when you fight them then you should probably really stay with pcars2
     
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  20. Xon3

    Xon3 Well-Known Member

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    Very VERY unrealistic since there is already a butt tone of content confirmed to come. 3 tracks, wtcr and the gt4 that people have been crying about so much lately(and 3 porsches). Also GTE without proper Prototype cars would be a bit redundant (right now they are super outdated). But hey i'm always into surprises :D
    Also i would like to see FREAKING ROLLING STARTS ONLINE !!! Seriously wtf. We have rolling starts on single player .... but no multiclass in single player .... BUT WE HAVE MULTICLASS ONLINE BUT NO ROLLINGS STARTS ?!?!?!??! WHYYYYYYYYY. This makes no sense. My brain hurts.

    I'm really excited for WTCR. Love the Seat on AC. Really looking forward to RR take on it.

    Here is "the list" once again with some new stuff from what i gather in the forums just in case s3 lost it ❤️

    -Slowdowns need fixing, better but still buggy. Manual way to serve penalties would be welcomed, cutting the throttle mid corner is just bad
    -no cooldown lap after race
    -qualifying ending right after the time runs out and not letting you finish the started lap
    -no rollings starts for multiplayer
    -no ai selector singleplayer
    -no false starts
    -no quickchat and no propper chat system in general
    -Can't ajust FOV ingame
    -Can't stall the cars
    -Working lights in cockpit, ABS ligh when ABS is triggered, when lights are turned on etc .... Currently this doesn't happen.
    -STOP SHOWING THE FREAKING KTM GT4 IF ITS NOT IN THE FREAKING GAME !!!
    -kick / ban feature (at least kick would be interesting, this one is controversial)
    -Limit number of cars/classes in multiplayer. So a server can choose to have, for exemple, a server can select to have 10 gt3 and 10 lmp2 max
    -Leaving pits and crossing line detection
    -Let server set limit of contacts for a race
    -Add decimal place to brake bias on setup menu. you can't tell if its 50.0% or 50.5% in some cars
    -Update Porsche sounds (been kinda fixed, there will be a new sound engine though)
    -Track grip doesn't vary through the race, it does change from session to session.
    -Driver rankings with all the safety ratings and stuff, ELO system.
    -no tyre pressure options
    -Update old cars phisics, lmp2's deserve a update since they actually look decent
    -Updated damage model
    -Driver Swap
    -Can't go to menu and back to race
    -Esport viewer in game, watch someone elses race (specially esports races!) inside the game like DOTA 2 and CSGO have. Dota 2 is an amazing example. You can even change comentator and choose wether or not you want to see him move around the camera or just listening to him and you move it around. This would be amazing for esports.
    -AI Agression
    -Mirror ajustment
    -Tab showing the class on the general overview in the menu
    -Show more info in the session info menu like mandatory pitstop or not.
    -DX11 update, UE4
    -Safety car, Code 60 , VSC , FCY, etc...
    -Lock to horizon
    -Custom number for driver instead of forcing number in skin.
    -Online custom BOP with weight and power ajustments.
    -basic ingame telemetry viewer
    -Flat spotting simulation
    -HUD ajustments
    -moving fingers on shifter
     
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    Last edited: Jun 21, 2018