Very good update with lots of fun driving, but unfortunately still no full support for the Fanatec McLaren GT3 steering wheel. Is there anything else planned, or did I miss anything?
Haven't followed that discussion, what's the issue exactly? Only found a report I forwarded regarding some strange throttle blip.
honestly reading there, the problem seems the "free to play" attract casual players which don't have any idea of what a simracing game is, so they expect more a need for speed game-like, totally free.
Nice one. Although I'm not sure I would've picked the FRJ. Don't get me wrong, it's a damn fun car to drive but it suffers from the same problem that e.g. the Silhouettes have, lack of name-recognition. There are a ton of regular Raceroom players who have never even tried the Silhouettes, despite them being (arguably) some of the most fun cars in the game. So I'm not sure a fictional open-wheeler is going to wow new players into joining. Nonetheless, an interesting experiment.
In the Callaway Vette in ADAC GT Masters they are using such a rotary switch for the traction control for example.
Not exactly crazy town, I think the solution is fair. The main thing about missing a shift, is that you're going to lose time. And I must admit that I like the idea of being forced to do something to fix the problem, by shifting back to N and try again. A real gearbox would physically block many cases of incorrect shifting. The sim shifter has no such restrictions, so this is going to be a compromise, no matter how you do it. I haven't noticed if there's any damage added, but some damage should occur, at least in the most extreme cases. But not too much, because of the above mentioned, unavoidable compromise allowing attempted gear shifts that would have been physically blocked in a real car.
Sorry guys. But there are quite a lot of cars in Raceroom that it's sometimes a bit difficult to remember the details of each car But I agree that I was quite stupid concerning the NSU.
Yes definitely the TC Steps. Brakebalance would be not possible because they can't be turned 360° like the rotary stick. In the real car its TC, Map (Engine Mapping?), TPS and ABS.
Normally ABS & TC, they both have 12 positions, 1 out of the 12 being for OFF position, thought you guys were aware of this, I remember a post saying it would be sorted after the profile was created for the rim.
Having never driven it I wouldn't know. Year of manufacture has no bearing on what sort of gearbox it may have.....many racecars have non standard gearboxes. Ever seen a MK2 escort?