Problem accelerated time kills fps (at least in vr)

Discussion in 'Community Support' started by doclucio, Jan 6, 2020.

  1. doclucio

    doclucio Active Member

    Joined:
    Nov 21, 2018
    Ratings:
    +26 / 0 / -0
    when selecting more than 0 it kills fps, seems between 20 and 30. I am on i7 8700 with 1080ti. Cannot use it...Please try to solve, thanks.
     
  2. FormelLMS

    FormelLMS Well-Known Member

    Joined:
    Apr 8, 2015
    Ratings:
    +229 / 0 / -0
    Can confirm. I think, this is caused by using dynamic shaders and hitting the CPU again, which is hitted more than enough because of the old DirectX9 Version.

    I really hope, that the devs can fix it and open DX11 / DX12 / Vulcan or anything else. I think all are hoping :)