Assetto Corsa Competizione

Discussion in 'Off Topic' started by HomieFFM, May 31, 2018.

  1. Vale

    Vale Well-Known Member

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    Yes, if it was Procyclingmanager or FIFA, they would call it a new version and charge full RRP but the racing sim market is much more competitive and this is not one of the sims that had a huge amount of content in the beginning.

    New teams are just database additions not actual new cars.
     
    Last edited: Feb 5, 2020
  2. Nico Kunze

    Nico Kunze Well-Known Member

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    Does anybody know a website/youtube video where all the new skins are shown?
     
  3. R.Noctua

    R.Noctua Well-Known Member

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    Oh... ok.
    For example?
     
  4. Vale

    Vale Well-Known Member

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    Sure. Gt3 racing can be done on Iracing, Raceroom, ACC, RF2 and Project Cars just off the top of my head. FIFA, F12020 and PCM are pretty much exclusive in their genres to have official licences - maybe PES would too but they don´t have all the official content.

    GT3 racing is much more niche than F1, football or pro cycling yet it has a way more games fighting for the same customers.
     
  5. R.Noctua

    R.Noctua Well-Known Member

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    Only iRacing can be selected from this list. But because of the pricing policy it cannot be a competitor - too different level.

    No censorship words about PC2. RF2 is a collection of errors . RRE - if I write my opinion, there will be a crowd of people who will prove for some reason that it is not so, so I think it is not worth to continue on this issue.
     
  6. Vale

    Vale Well-Known Member

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    I wasn´t evaluating the games on their faults and merits, just giving examples that there are multiple alternatives to do the same niche type of racing so ACC have to be careful with their pricing knowing that as they are not FIFA and there won´t be a queue of lemmings out to buy the new version every year. Actually, probably the main difference between these games is the pricing model used by each one.

    I don´t know if Kunos would have been better delaying release of ACC until they had a finshed product and including this DLC and 2020 BP season in one pack. Maybe they needed to get feedback on the game first but they already had a very long early access period.

    It will be interesting to see what Automobilista 2 brings to the Gt3 party as well.
     
  7. R.Noctua

    R.Noctua Well-Known Member

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    I assume the price is due to the marketing component. Most of the money will come from PS5, which has no competitors or alternatives.
    But the price for a PC is more than fair. DLC is not an in-game item and can be returned to Steam - with this Kunos policy is an order of magnitude fairer than S3 and S397.
     
  8. William Richardson

    William Richardson Active Member

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    I bought the DLC, good deal for the price I thought. But in my opinion the game does not come close to iracing for its multiplayer nor raceroom for their single player offerings leaderboard challenge/competitions so on and so forth. A large percentage of people buying games never play/race online, you need something for those people to keep them interested.
     
    Last edited: Feb 5, 2020
  9. Skybird

    Skybird Well-Known Member

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    Chris Haye has made four short movies, one on each of the new tracks. They are pieces of beauty, like the other tracks already were as well.

    [​IMG]

    Part 1: Mount Panorama
    Part 2: Suzuka -
    Part 3: Kyalami -
    Part 4: Laguna Seca -
     
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  10. Badgerous

    Badgerous Well-Known Member

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    I blitzed these earlier (the usual great stuff from Chris), and they all look fantastic.

    Bathurst and Seca in particular make me desperately want this game to just work so much better than it currently does in VR. I'll no doubt grab them anyway at the very reasonable cost they're at, but I can already feel the frustration of not being able to fully enjoy them as intended.
     
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  11. Skybird

    Skybird Well-Known Member

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    I am on VR, and I enjoy it tremendously.

    Be pragmatic, and a bit more laid-back. ;) Focus on what there is, not what you think there should be instead. What there is, is an awesome lot. I have so far just driven around in training sessions. Other cars on track, when boxing: the pitcrew running around my car, the light effects, the weather effects, day and night, the second-to-none cockpit immersion, the sound, the driving, the track's beauty. Smooth frames. Tight formation flights. Its incredible.

    In the field of its content, ACC is the benchmark currently. Raceroom really mjust care to switch to a new engine soon, I think. They do all the poyhsics, and it has rewarded them plenty of well-deswerved praise, now the looks must be updated as well. Not because the old ones are bad suddenly, but because they lack night and day, and weather. And ACC turned me into a believer on these, before ACC I did not care much for rain, and night racing. In aCC I realise that night racing is a whole new ballgame, and that you approach the driving of the track in a completely new manner.
     
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  12. CrimsonEminence

    CrimsonEminence Well-Known Member

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    For me, it's learning all of the different behaving cars and racing them against a pretty good AI in ACC and attacking the tracks. R3E is more of a sandbox for me, while ACC is the dedicated type of sim, both have very good GT3 racing, but also different locations and formats to use them in.^^ (Also playing much SP)
     
  13. Badgerous

    Badgerous Well-Known Member

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    The content isn't the issue. What's there is perfect, and I so very much want to get on and enjoy it. :) Performance in VR is a killer for me at the moment though. 90fps is a pipedream. 45fps + ASW is better, but I simply don't like it, and the compromise in in visual fidelity to get a decent pack of cars running isn't worth it at the moment. While ACC is no doubt the 'king' in it's area, GT3 cars in RR are pretty bloody good IMO, and I'm still getting so much enjoyment from those that ACC can just sit there quietly for a few years until it'll run flawlessly and we're all moaning about their engine being old. :)

    Quite randomly I've just spent the evening in PCars2 having not touched it in a year. I'd forgotten how pretty that engine is, and how effortlessly that ran a full pack of 26 cars with all the bells and whistles turned on. - I had a blast flinging the Caterhams and mk1 Escorts around in the wet. The audio was a pale shadow compared to both RR and ACC though.
     
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  14. Heath

    Heath Well-Known Member

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    Have to admit when it first came out was not a huge fan at all..But now with recent updates have to say , have found my new go to place.. for sure....Just ticks all the right boxes..
     
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  15. Quicksilver

    Quicksilver New Member

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    How? Not being sarcastic, it's a serious question.

    Even when forcing ASW i can't get rockstable 45 fps (on low!) when driving with, say, 10 or more ai cars. I still get some random stutters and jittery framerate and honestly i can't enjoy that. Especially since in VR a consistent framerate is so important.

    Maybe it's my rig, dont know. I can easily drive AC and RRE with a full grid and get smooth 90 fps.
     
  16. Skybird

    Skybird Well-Known Member

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    ACC is a hardware killer, there is no way to deny it. That you get good frames in AC or RR i VR, does not mean you get good frames in ACC as well. Ypou still have good chances that it makes a pigs breakfast of your system. Mine smokes at the limits, but I can only repeat what i said before: I nevertheless get , with 26-30 cars, absolutely fluent, stable, smooth frames with medium and high visual settings, which in VR is more than enough.
    I cannot help it. It just works, and smooth so, even in the night and thudnerstorm. But the rig sends smoke signals...
     
  17. Balrog

    Balrog Well-Known Member

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    I wouldn't even call it hardware killer, because it runs on my current PC with 120-144 FPS on maximum settings. It's just poorly optimized for VR (or not optimized at all).
     
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  18. Skybird

    Skybird Well-Known Member

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    To be precise: U4E is poorly optimised for VR. Kunos got out of it what was possible. The ball is in U4E'S field. Kunos said that clearly some longer time ago. Also, there were quite some advanced made by Kunos, the mere look of VR in the beginning was much poorer, once.

    Its the reason why from a VR point of view I have doubts that Sector3 is well-advised to use the GTR-3 engine for replacing the engione in Raceroom, becasue GTR-3 uses U4E . I mean if that plan of migrating the GTR3 engine to RR as well still stands - does anyone know for sure?

    However, I must say that I complain about artifacts in VR in U4E that mainly are visible only in external views. In general the visual status is not as bad, imho at least, as some people often claim it is, not when racing and beign in cockpit. I like what I see in ACC in VR. Very much so.
     
  19. Quicksilver

    Quicksilver New Member

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    I am very well aware of that. Current Rig is a 9700k@5GHz with 32GB 3600CL15 and a 1080, the latter being the true bottleneck in VR right now. But it will be replaced by a 3080 (ti) this year and it's much easier to work around a gpu limit than a cpu limit.

    Anyway, tried another whole evening to get ACC running smooth and it seems that i don't really have a performance issue per se. I can get almost constant 90 fps with 15 ai, except for some drops to 87 here and there.

    Weirdly enough ASW does not solve the problem (despite the lowest framerate without it being 87) because with it being forced, i get drops to 42 fps every now and then for whatever reason.

    There is absolutely nothing running in the background and i even disabled some services temporarily.

    Uninstalled after a couple of hours, guess i will be back to exclusively racing RRE and AC.
     
  20. William Richardson

    William Richardson Active Member

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    I have never had a problem with acc performance wise, like any other game if your not getting the fps your wanting turn the settings down until you do based on your hardware. I only have a 1080 ( not the ti version ) I play the game at 1440p, and run the game on high when offline, but turn them down to medium settings for multiplayer where I get about 150-170 fps. Even at medium settings acc looks better than most games do on high anyway. And who has time to look around at the scenery when in a race, I sure don't.
     
    Last edited: Feb 7, 2020