Hi, question for the devs : was there any change in the incidents type codes recently ? Some years ago, we have been given the following list Type 0 = Car to car collision Type 1 = Collision with a track object Type 2 = Going the wrong way Type 3 = Going off track Type 4 = Staying stationary on the track Type 5 = Losing control of the vehicle Type 6 = Not serving a penalty Type 7 = Disconnecting / Giving up before the end of a race Type 8 = Missing the race start But tonight, we had 4 connections lost by players, and I can't see them in the result file. For players 26 and 27, the last incident code is 6 (not serving a penalty) instead of type 7 (Disconnecting). Attached are the results files and the dedicated logs. I'm using them for statistics on our races. @J-F Chardon
thanks Do you confirm the codes are still the same ? For the race file, concentrate on 202102021049 from which I took the examples.
I would add that for the 2 races (in fact our 4 races in the championship) the Going Off Track count is 0 but we have a lot of Invalid Laps. There might be something wrong here too.
List looks outdated. Incident types: 0 Vehicle, 1 Track, 2 WrongWay, 3 OffTrack, 4 Stationary, 5 LosingControl, 6 InvalidLap, 7 NonServedPenalty, 8 Disconnect,
thanks @Andreas Wålinder But what's the difference beween OffTrack and InvalidLap, as invalid lap applies when going off track ? And from the result file I provided (202102021049) for player #27 Corentin, I can't see a type 8 Disconnecting in his last registered lap. This means those incidents are not detected/logged by the server.
Thanks for the report. I was able to reproduce internally, disconnected incidents were not sent. Submitted a fix, not sure if it will make it into next patch. About OffTrack/InvalidLap: they were previously separate systems but have now been unified, so I think all of them get sent as InvalidLap.
Hi @Andreas Wålinder can you confirm the modifications were in yesterday's patch ? Is there a new incidents list that we can use in scripts ?