Problem Bathurst pothole?

Discussion in 'Community Support' started by Cosmic, Jun 3, 2015.

  1. Cosmic

    Cosmic Well-Known Member

    Joined:
    Feb 19, 2015
    Ratings:
    +74 / 0 / -0
    There's something around Griffon's Mount to Frog Hollow (Turns 6-8) that jerks the wheel. Tested it with the Alpina and a Prototype so far.
     
    • Agree Agree x 3
  2. Tom Watt

    Tom Watt Member

    Joined:
    Jan 29, 2015
    Ratings:
    +5 / 0 / -0
    Hi,

    I was just about to post about the same thing. First time it happened, .. my Audi R8s engine died just after hitting it. In fact, I initially thought someone had rear-ended me.

    Here's a pic of where the problem area is .. was testing with the Lada, .. definitely something weird there.


    Cheers
    Tom
     

    Attached Files:

    • Informative Informative x 1
  3. Alex Hummler

    Alex Hummler KW Studios Developer

    Joined:
    Jan 14, 2015
    Ratings:
    +209 / 0 / -0
    thanks for reporting, problem is acknowledged and will be tackled
     
    • Like Like x 3
    • Informative Informative x 1
  4. Tom Watt

    Tom Watt Member

    Joined:
    Jan 29, 2015
    Ratings:
    +5 / 0 / -0
    Hi,

    It looks like we still have the nasty pothole at Bathurst .. :(

    Did someone forget to bung it in the Patch (July 7th) .. ;)

    Cheers
    Tom
     
  5. Matt B

    Matt B Active Member

    Joined:
    Jan 29, 2015
    Ratings:
    +41 / 0 / -0
    Hey, sorry for resurrecting this thread, but, is this close to being fixed yet? Bathurst is the best track and you have the best version short of laser scanning. It's a shame that the track has been left like this for so many months, have to be careful on that corner or turn the FFB down to avoid damaging my hardware. It's almost as if the local council came out and placed one of those metal plates out on the road :eek::)
     
    • Agree Agree x 3
    • Funny Funny x 1
    Last edited: Oct 28, 2015
  6. Sean Lander

    Sean Lander Well-Known Member

    Joined:
    Feb 10, 2015
    Ratings:
    +65 / 0 / -0
    Strange. I've not noticed it. Is it off the race line?

    ps loving the new physics here with my BMW GT2 - 2:01.9
     
    Last edited: Oct 22, 2015
  7. shardshunt

    shardshunt Well-Known Member

    Joined:
    Jan 29, 2015
    Ratings:
    +490 / 0 / -0
    just very slightly to the right
     
  8. M D Gourley

    M D Gourley Well-Known Member

    Joined:
    Feb 27, 2015
    Ratings:
    +92 / 0 / -0
    ...Plus the marshells are sitting on invisible chairs at the start / finish line.
     
    • Agree Agree x 2
  9. Cosmic

    Cosmic Well-Known Member

    Joined:
    Feb 19, 2015
    Ratings:
    +74 / 0 / -0
    I was playing PCARs the other day and found myself bracing for the pothole. :eek:
     
    • Funny Funny x 1
  10. Sean Lander

    Sean Lander Well-Known Member

    Joined:
    Feb 10, 2015
    Ratings:
    +65 / 0 / -0
    To me The Project CARS version feels a lot more accurate than the R3E version. Just less fun to drive with the kindergarten physics.
     
  11. shardshunt

    shardshunt Well-Known Member

    Joined:
    Jan 29, 2015
    Ratings:
    +490 / 0 / -0
    no the project cars version is pretty bad(the curbs are wrong the elevation is wrong the famouse turn two doesnt even get the camber change right) although maybe the physics don't do it justice and the camber is better than it feels, racerooms isn't much closer but at least its more intense and they got the important bits right (the dipper, turn 2, forests elbow ect). to be honest iracing is the only game with a picture perfect track, so if you have a spare few hundred dollars sitting around to burn and you want to race on a perfect bathurst check out Iracing.

    If raceroom could fix that bump and make a few of the curbs more weathered and improve the AI a bit it it would be my favorite version.
     
  12. JyriK

    JyriK Well-Known Member

    Joined:
    Jun 1, 2015
    Ratings:
    +59 / 0 / -0
    Yes, the hideous pothole is still there. I wonder how complicated it is to fix.