Practice session problem

Discussion in 'General Discussion' started by Thxave, Mar 21, 2021.

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  1. Thxave

    Thxave Member

    Joined:
    Nov 13, 2019
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    +22 / 0 / -0
    Since one of the last couple of updates I have an anoying problem in practice mode.
    When the track/game loads my seat shakers are rumbling like the car is on. Making adjusting the car setups a bit anoying. When I click drive the car shuts off. I then have to restart start the engine.
    Shouldn't the car and shakers be off as soon as the track loads so I can quietly change my setups before I start the car and drive? It was that way before.
    Is this a bug or just the way it is now?
     
    Last edited: Mar 21, 2021
  2. Thxave

    Thxave Member

    Joined:
    Nov 13, 2019
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    +22 / 0 / -0
    No one annoyed with the car running as soon as game loads in practice?
    Just me?
     
  3. Christian G

    Christian G Topological Agitator Beta tester

    Joined:
    Apr 8, 2015
    Ratings:
    +2,411 / 0 / -0
    Hi @Thxave

    I think what's happening there is that your shakers react to some telemetry data that is already being produced at those moments.
    I'm not sure if this is the way it's supposed to be (assume it isn't) or if there might be some technical limitation that makes it necessary to work that way (could be).
    That's why I've put it in our bug tracker and a developer will investigate this asap. With summer vacations around the corner it might take a bit until a fix can get deployed, but we've taken note and will try to improve this if possible.