Problem Low FPS & No FFB

Discussion in 'Community Support' started by Laserbeak43, Sep 11, 2021.

  1. Laserbeak43

    Laserbeak43 New Member

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    Hello,
    I'm getting very low FPS in game and no FFB on my Fanatec DD1.
    For FFB, I've turned it up to 10x in-game and about 50% in Fanalab, which I could definitely make higher, but just haven't gotten there yet.
    For my FPS, I've turned everything down to the medium preset and have tried toggling the monitor view on and off.
    I have an i9-9900k
    32 GB RAM
    RTX-2070S
    SSD etc....
    not sure why my frames are so bad......
     
  2. Laserbeak43

    Laserbeak43 New Member

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  3. Laserbeak43

    Laserbeak43 New Member

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  4. Maskerader

    Maskerader Well-Known Member

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  5. mclaren777

    mclaren777 Member

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    I spent 10 hours this week trying to improve my R3E performance – went from GTX 1080 to RTX 3080, but didn't see any meaningful improvement. Thankfully, somebody tipped me off to DXVK and I believe RTX owners will see the biggest performance boost from this hack. If I understand things correctly, it tricks R3E's aging DX9 engine to render inside of a Vulcan wrapper. I literally copied two small files to the game's x64 folder and got a ~20fps boost from a very demanding setup (all graphics maxed, CrewChief + OtterHUD, 35 AI cars, etc).

    You can try DXVK for yourself here: https://github.com/doitsujin/dxvk/releases/

    A comparison video that I've made...
     
    • Informative Informative x 1
  6. Maskerader

    Maskerader Well-Known Member

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    Very interesting!

    There are other "wrappers" like dgVoodoo2 for example, I wonder how they perform.
    https://www.pcgamingwiki.com/wiki/DgVoodoo_2

    Upd: What I noticed in your video is that with wrapper the game uses two cores (number 10 and 12) while a standard version can only use one (number 8). I wonder how it works and if this is something Sector 3 can utilize to improve performance.
     
    Last edited: Nov 6, 2021
  7. Tuborg

    Tuborg Well-Known Member

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    Which files do you use, there are six files?
     
  8. mclaren777

    mclaren777 Member

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    This is what I did...
    • Download and upzip DXVK
    • Copy the literal x64 folder to the x64 folder of R3E
    • Cut d3d9.dll and dxgi.dll out of it and paste into the x64 folder of R3E
    That's it. If it works for you, there should be an automatic performance boost.
     
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  9. Vale

    Vale Well-Known Member

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    Thanks for the info. I´ll give it a go on my system with non RTX card and see how it fares. Wondering if S3 consider this to be OK in terms of hacking the game files as there is a disclaimer on the webpage about that.
    What program did you use to display the FPS and core info on screen?
     
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  10. ducman888

    ducman888 Well-Known Member

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    Just curious, does a replay demand as much processing demands on CPU/GPU/RAM as does the original game play?
     
  11. Maskerader

    Maskerader Well-Known Member

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    The only thing that changes is a DirectX9 dll. Instead of a standard one, an alternative one is used. Reshade is probably more intrusive because - correct me if I'm wrong - it actually manipulates the memory your game uses.
     
    Last edited: Nov 7, 2021
  12. Maskerader

    Maskerader Well-Known Member

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    It should be a bit less demanding since it doesn't need to calculate physics and AI driving.
     
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  13. mclaren777

    mclaren777 Member

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    From my experience, the performance is identical (I was watching those numbers in real-time just before I flipped over to replay mode) so this is a representative video, or within a miniscule margin of error.