Porsche Cup 911 and Laguna Seca AI

Discussion in 'General Discussion' started by Dr_DeathMD, Dec 9, 2020.

  1. Dr_DeathMD

    Dr_DeathMD New Member

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    The Porsche Cup 911 (the slow older fun one) has a major AI issue at Laguna Seca. Going up the hill to the left "kink", the cars get loose and always spin on the first lap. It makes AI racing there very difficult as some of the field bunches and is very slow for a lap or two and the rest of the field checks out.
     
  2. Hervé45

    Hervé45 Well-Known Member Beta tester

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    I will test
     
  3. Hervé45

    Hervé45 Well-Known Member Beta tester

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    with porsche cup endurance or porsche cup pccd ?
    with AI adapative or or at what level of AI ?
     
  4. ravey1981

    ravey1981 Well-Known Member Beta tester

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    Think he means the 964
     
  5. Hervé45

    Hervé45 Well-Known Member Beta tester

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    ah ok because I have tested and found nothing abnormal
    I will test with 964
     
  6. Hervé45

    Hervé45 Well-Known Member Beta tester

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    for porsche 964
    ok I've seen. a patch is being tested and should be available on the december release.
     
  7. Dr_DeathMD

    Dr_DeathMD New Member

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    It is the 964 using AI difficulty between 95-98.
     
  8. Rexx Fernandez

    Rexx Fernandez New Member

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    I can confirm a bug on Laguna Seca. It's actually more an error with the AI line (Ideal. line).
    When i tuned the line on, i noticed a very small kink in it, just over the hill after the start finish line, so all the cars come to a complete stop, drive the kink, then continue.
     
    • Informative Informative x 1
  9. iceman053

    iceman053 New Member

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    I can confirm it is a Racing Line/Track bug. I tested all lmp, gt, tc, adac, and dtm cars. All AI cars think there is a tiny chicane just over the hill after start , finish line at Laguna Seca.