There's been lots of great content released lately, with the usual meticulous S3S eye for detail. Which makes it a bit surprising that the Formula Juniors were released with some kind of geometry bug which makes the tyres appear to float 10cm above the road surface much of the time. I spent a few hours racing them, sitting behind opponents and wondering where the R3E planted physics come from when the cars spends most of their time with only 2 wheels actually touching the track Any chance of a fix for this or is it going to be deemed not important enough?
Unfortunately I don't remember the thread it is in, but someone mentioned it might take longer to fix the floating cars/odd shadow behavior for these since the 'base' of R3E utilizes some 'tricks' that don't work with open wheel cars but work fine with GT ones. Definitely something that will hopefully be addressed though as I agree it looks very odd in replays when the shadow doesn't correctly touch the wheel's contact point.
This maybe? https://forum.sector3studios.com/index.php?threads/love-those-formula-juniors.4962/#post-67634