Released 11-17-2016 RaceRoom has been updated

Discussion in 'News & Announcements' started by J-F Chardon, Nov 17, 2016.

  1. J-F Chardon

    J-F Chardon KW Studios Developer

    Joined:
    Jan 15, 2015
    Ratings:
    +5,041 / 0 / -0
    11-17-2016

    Hotfix

    Portal:
    • Some optimizations, to reduce load times
    Game:
    • Added files for upcoming KTM competition
    Sounds, Cameras, Physics, AI:
    • Fixed the excessive damage when using H-Box shifting with manual clutch
    • DTM 2013, 2014 and 2015 : Fixed DRS bug introduced with the new aerodynamics system.
    • Bathurst : AI tweaks
    • Nordschleife 24H layout : adjusted some AI corridors
    • Paul Ricard Solution 3C : Fixed a wrong cut track detection
     
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    Last edited: Nov 17, 2016
  2. .OG Isaac

    .OG Isaac Well-Known Member Beta tester

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    Ah, I was wondering why it went down for maintenance :)

    Thanks for the update!
     
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  3. Adam Jonas

    Adam Jonas Well-Known Member

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    Can you tell me how do we call the 15th month of the year? :D
     
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  4. J-F Chardon

    J-F Chardon KW Studios Developer

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    lol !

    It's the month where all the stuff to be released "soon" gets released.


    My bad, I had a mix of mm/dd/yyyy and dd/mm/yyyy formats here and there

    fixed
     
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  5. Adam Jonas

    Adam Jonas Well-Known Member

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    Correct on the Steam too ;)
     
  6. J-F Chardon

    J-F Chardon KW Studios Developer

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    Yup done there as well
     
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  7. Wielo

    Wielo New Member

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    Oct 17, 2015
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    Well nice to be so busy whit all the upcoming stuff J-F Chardon
    I would like it better if you can arrange the game is working proper this is the second evening where i get only 503 go back or back to your desktop
    I think my investment in this game is for now trow away money
     
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    Last edited: Nov 17, 2016
  8. J-F Chardon

    J-F Chardon KW Studios Developer

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    Our team is on it, today's patch was one attempt, we'll keep pressing until it's good again.
     
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  9. .OG Isaac

    .OG Isaac Well-Known Member Beta tester

    Joined:
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    It seems to happen after every (big?) update. It usually lasts only a few days, so this'll be fixed soon enough aswell, I assume ;)
     
  10. PicoBp

    PicoBp Member

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    Apr 9, 2016
    Ratings:
    +7 / 0 / -0
    From what I could investigate as an end user, the 503 errors and ridiculous loading times are related to the web servers themselves, not our clients. Network connection is good, server latency is consistent, but the hosting platform is struggling to respond. Wouldn't even think it's a coding issue at all (unless some component is overloading the host as a result), as even loading a .jpeg can fail with 503. TTFB numbers are measured in minutes, not milliseconds.

    It would be nice to hear some details from the dev team though after days of downtime, instead of having to speculate ourselves. Due to the business model we have payed for a service, not a standalone game. This silence is only creating rage, disappointment and many lost customers. :(
     
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  11. NL-Jos

    NL-Jos Well-Known Member

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    Why do you guys not the same way as automobilista do
    An normal version and an bèta version?
    Just an suggestion.
     
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  12. PicoBp

    PicoBp Member

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    They do have a beta program, but based on the fact that this slipped out to stable without noticing before, the issue seems to be unique to their live platform. Well, another reason to keep the test environments identical to production.
     
  13. Manolete

    Manolete Member

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    Telemetry does not work
     
  14. PicoBp

    PicoBp Member

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    That's by design, they modified the shared memory API, so telemetry/motion platform softwares have to be updated as well.
     
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  15. Flyingnono

    Flyingnono Well-Known Member

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    +84 / 0 / -0
    Il faut vraiment remédier au problème 503. Je n'ai toujours pas pu avoir la possibilité de tester le nouveau patch.
    J'espère qu'avec simbin on aura plus ce genre de situation...
     
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  16. Alex45

    Alex45 New Member

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    Hi guys,
    Are yo going to do something to fix 92' DTM problem ?
    Thx for your work.
     
  17. Christian G

    Christian G Topological Agitator Beta tester

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    Yes, probably tomorrow.
     
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  18. PicoBp

    PicoBp Member

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    Oh, so we can get official response to anything BUT the 503 errors that make the software unusable? Good strategy.
    Would it be that bad to admit what the issue is, what's the plan, how hard you work on it but it might take a few days to fix it completely? My god, people might even understand and wait patiently. :mad:
     
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  19. -=MadCat=-

    -=MadCat=- Member

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    +12 / 0 / -0
    Hotfix didn't work.
    Sorry to say, but it's even worse for me now!

    Also, this may be the wrong place to ask but I need to vent a little now, why do you keep changing prices ?
    Yesterday the Legends Experience was 575 for me, today it is 626.
    Both content and discount % remained the same though.
    Premium pack yesterday was also 51##, now its 5677...
    I'd like to check for all the other prices I did write down the past 2 days, but constant 503 prevents that...

    Guess I will focus on other games again.
    I'm sorry, really sorry as I like RR a lot, but not like this...

    Kind regards
     
  20. Tuborg

    Tuborg Well-Known Member

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    Feb 4, 2015
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    +455 / 0 / -0
    What is the problem with DTM92?