Updated my previous post with proper link to the JSON lookup data.
That would be much appreciated, Stefan. Apologies for the delay. I'm caught up in a bunch of other stuff these days. The ID lookup is available in...
I should probably mention that r3e_u8char represents a UTF-8 code unit, and driver names are therefore UTF-8 encoded, not ASCII.
So it seems I was a bit trigger happy with the GitHub repo and some changes made it in that hadn't been integrated into our release branch yet,...
You'll find the change here. The C# version will take a bit longer, since we're having trouble getting C# to play nicely with fixed-size buffers...
To anyone having issues with R3E hanging after having closed it, please follow these steps: Download Process Explorer from Microsoft. Extract it...
I just pushed the new entries to the GitHub repo. There are a couple of changes in there that weren't in the gist's I posted earlier. The most...
Can confirm that sector times are unfortunately wonky at best at the moment, especially with the last sector. I'll probably end up documenting...
Yes, previous lap time in race sessions should get updated with -1 after passing the finish line with an invalid lap, according to one of our...
I do regret not including the player's current sector, as it would probably have made things a bit easier for you guys. I tried to do as little...
We're looking into having some JSON blob for looking up asset IDs hosted on the portal side of things, mainly to help with the spectator overlay...
It's tire wear, yeah. Again, documentation is on its way. :)
I'm gonna update the GitHub repo with the proper ones soon enough. If you still want the undocumented one though, you can find it here.
Don't worry @GooseCreature, yours and @SylverFyre wasn't due to out-of-memory. We're still looking into yours. @Hugh When does it happen, and...
This one seems to be an out-of-memory crash. How much RAM do you have?
Any chance we could ask for your log files as well? You'll find them under [My Documents]\My Games\SimBin\RaceRoom Racing Experience\UserData\Log\...
Probably better to check with @Robert Holm. Don't want to make promises that he'll have to deliver on. :)
Good thing you caught that, 'cause I'm not sure I would have. I'll be sure to fix that in the final version. Please let me know if you find any...
See my reply here.
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