Released 12-02-2015 - RaceRoom has been updated

Discussion in 'News & Announcements' started by RaceRoom, Feb 12, 2015.

  1. RaceRoom

    RaceRoom game.raceroom.com Developer

    Joined:
    Jan 30, 2015
    Ratings:
    +1,964 / 0 / -0
    12-02-2015
    Game

    - Removed forced camera in pits.

    - Fixed AI overtaking during rolling start.

    - Fixed an issue with Italian FFB descriptions getting cut.

    - Optimized graphical performance.

    - Fixed an issue where the final standings screen would show the same number for two cars.

    - Fixed an issue where force feedback and rumble was still sending data when quitting or getting disqualified.

    - Fixed an issue with end results screen.

    - Fixed an issue where the amount of fuel in cars differed between game modes.

    - Fixed an issue where the last race results overlay showed all entries as “28”.

    - Fixed an issue where the default steering lock would change to the wrong default locks.

    - Fixed an issue where player would end up in garage menu with DRIVE option with no function, when getting disqualified during qualifying session.

    - We now save after each session (practice, qualify, race) instead of after an event (race) in championships.

    - Fixed an issue with AI pitting on last lap.

    - Fixed an issue with AI being shown as “+1 lap” in results if player wins the race.

    - Fixed the squashed red “Quit” button in old menu dialogue box.

    - Fixed an issue where the scrollbar was not uniform across all the Controller settings pages.

    - Fixed an issue with wheel range and steering lock randomly getting reset.

    - Fixed an issue where user was unable to load into a track with AI if the user didn’t own the AI car.

    - Fixed lap counter in pause menu not always matching with the real lap counter.

    - Fixed an issue where some users were unable to join competitions.

    - Fixed an issue where users could get “Invalid game or game settings” error message while going from an experience menu back to the old green orb menus.



    Multiplayer
    - Fixed a memory leak on dedicated server.

    - Fixed an issue with rolling start for Multiplayer Qualify and Race.

    - Changed so the default race end time is 60 in case it’s not set on server end to avoid players getting kicked out.

    - Added additional logging functionalities to catch the issue where player clicks on the livery repeatedly but nothing happens. Please make sure you have ping to the server before entering.

    - Fixed an issue in race results when two players cross the finish line very close to each other.



    AI & Physics & Sound
    - Revised Aquila Physics.

    - Revised Daytona Prototype Physics.

    - Adjusted BMW M3 E30 Gr.A sounds.



    Art
    - Mid Ohio - Various art fixes.

    - Slovakiaring – Various bug fixes and updates.

    - Hungaroring – Various bug fixes and performance improvements.

    - Suzuka – Various bug fixes and improvements.


    Portal:
    - Optimized images overall. We now use Webp instead of PNG in game themes to improve menu loading.

    - Added test drive to purchase item prompt in RR experience.

    - Changed the support links to direct to our new forums forum.sector3studios.com

    - Added additional login options in various prompts if user is not logged in.

    - Fixed an issue where VIP profile backgrounds would take over the Experience style in non RR experience portal pages.

    - We now show which packs an item is available in individual item pages rather than in checkout only.

    - MP Browser – Changed so that we only show – on servers with no ping for the first time to avoid flickering by repeating.

    - Fixed DTM 2014 default leaderboard page showing DTM 2013 car class by default.

    - Fixed an issue where users could not load into certain tracks such as purchased via European Track Pack, before the pack was updated with more tracks.
     
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  2. pinor27

    pinor27 Member

    Joined:
    Feb 8, 2015
    Ratings:
    +15 / 0 / -0
    Great news, go to download :)
     
  3. Sean Kenney

    Sean Kenney Well-Known Member

    Joined:
    Feb 9, 2015
    Ratings:
    +316 / 0 / -0
    Curious to see the mp server list. Hope I can get pings on all the servers again. :)
     
  4. jugatsu92

    jugatsu92 New Member

    Joined:
    Jan 29, 2015
    Ratings:
    +3 / 0 / -0
    Nice, thank you for the update ;)
     
  5. bridgk3

    bridgk3 New Member

    Joined:
    Jan 30, 2015
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    +1 / 0 / -0
    Fantastic! Thanks for all your hard work.
     
  6. Sean Kenney

    Sean Kenney Well-Known Member

    Joined:
    Feb 9, 2015
    Ratings:
    +316 / 0 / -0
    Anyone try it yet? :-D
     
  7. janni

    janni Member

    Joined:
    Jan 29, 2015
    Ratings:
    +19 / 0 / -0
    Just did a quick race with the daytona prototypes around laguna: feels great now (much much better around the center/on the straights).

    Race results are also correct now... good work!

    Just keep it coming (waiting for new content)!
     
    • Like Like x 1
  8. Race Doedel

    Race Doedel Member

    Joined:
    Jan 30, 2015
    Ratings:
    +13 / 0 / -0
    Thx a lot !

    I like this very detailed release note. Good job :)
     
    • Like Like x 1
  9. MsportDan

    MsportDan Guest

    Ratings:
    +0 / 0 / -0
    Revised physics=adac 14 wttc physics standards?

    Is the above correct?

    Cheers
     
  10. Sean Kenney

    Sean Kenney Well-Known Member

    Joined:
    Feb 9, 2015
    Ratings:
    +316 / 0 / -0
    Anyone with mp ping issues before try mp?
     
  11. Seb S15

    Seb S15 Well-Known Member

    Joined:
    Jan 30, 2015
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    +59 / 0 / -0
    Good news, Thank's and great Job !!! :)
     
  12. Pascal Martin

    Pascal Martin Member

    Joined:
    Jan 29, 2015
    Ratings:
    +7 / 0 / -0
    Hi,
    - Fixed a memory leak on dedicated server.
    It has a dedicated server with this build?
     
  13. Sean Kenney

    Sean Kenney Well-Known Member

    Joined:
    Feb 9, 2015
    Ratings:
    +316 / 0 / -0
    I think they mean their servers
     
  14. mrSweSin

    mrSweSin Well-Known Member

    Joined:
    Feb 3, 2015
    Ratings:
    +83 / 0 / -0
    why have 100L gasolin in tank when the car only use 6L in a race. Thats like have 100kg extra and that isent fun at all to drive. DTM 92 nurbergring
     
  15. n01sname

    n01sname Well-Known Member

    Joined:
    Feb 5, 2015
    Ratings:
    +956 / 0 / -0
    Uh ok, the "functionality update" - great !
    Thx guys,hope, now those who had constant issues (me not) can enjoy R3E now..
     
  16. yusupov

    yusupov Active Member

    Joined:
    Feb 1, 2015
    Ratings:
    +28 / 0 / -0
    hi guys,

    my owned content isnt being properly detected for some reason. i went to check out the hillclimb pack & on the website it tags the judd & track as 'owned', but no other cars. im sure i own at least the e30 & procar. however the price is only 469 VRP, which seems reasonable. just want to make sure everything is as it should be before i purchase. thanks
     
  17. TripleJay

    TripleJay Member

    Joined:
    Jan 29, 2015
    Ratings:
    +21 / 0 / -0
    tried a 15min ai-race with the aquila, had tyrewear ON but they didn't pit in...wasn't the tyrewear synced to the racetime?
     
  18. Hannes Wallstedt

    Hannes Wallstedt Well-Known Member

    Joined:
    Jan 15, 2015
    Ratings:
    +280 / 0 / -0
    Please send us a private message either here on the forums or send us a ticket in the helpdesk and we'll take a look.
     
  19. Brandon Wright

    Brandon Wright Well-Known Member

    Joined:
    Jan 29, 2015
    Ratings:
    +312 / 0 / -0
    Would a pitstop be necessary in a race that short?
     
  20. TripleJay

    TripleJay Member

    Joined:
    Jan 29, 2015
    Ratings:
    +21 / 0 / -0
    yes

    ----
    - Fixed an issue where the default steering lock would change to the wrong default locks.

    tried to aquila (again) and wheel was 400/18, reset to default. wheel is (still) not sync with my dfgt.