AfaIk this render was created just before we realised this stance bug (rear stands way too high here), which got corrected and the car should not look like this when driving. I assume they'll create a new render when time allows for it, especially as there's another one that needs to be redone. They're actually switching to an advanced method of creating these renders, including new scenes, lighting etc. That's why they look a little different. Which style do you guys prefer? Never say never. There's no solid plans so far afaIk, but that doesn't mean much. For all I know, WTCR is pretty popular so it would make sense to try and get more TCR series, maybe even with some additional cars. GT3 RUF is still on the same physics as all other GT3 cars, but Alex is working on an overhaul for the whole class. Of course it will also receive a new default setup in that wake, doubt there'll be a new setup for the "old" physics. New, more detailed recording. That's all I know, I'm sure Anthony can shed a little more light. AI is constantly being worked on, this time is no different. There are still some issues that seem to have snuck in lately, but there's also been some nice improvements. Stay alert for more AI improvements in the future, I hear they're working on sth good. It's a wide-/triple screen issue we are aware of but couldn't reproduce so far. You can try to back up your documents folder (rename Documents\My Games\SimBin\RaceRoom Racing Experience) and then start the game (it will create a fresh documents folder). If this doesn't fix the issue you can delete the fresh RaceRoom Racing Experience folder and rename the backed up one to "RaceRoom Racing Experience".