Released 11th July 2018 - RaceRoom has been updated

Discussion in 'News & Announcements' started by J-F Chardon, Jul 11, 2018.

  1. J-F Chardon

    J-F Chardon Sector3 Producer Developer

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    A new track is now available! Joining the list of WTCC venues comes Twin-Ring Motegi. This track, located in Japan, was on the calendar of the final three seasons of the FIA WTCC series: 2015, 2016 and 2017.



    This is not all, we're also bringing a complete overhaul of various cars. The biggest change being a big merger between GTR 1 and GTR X car classes. They're now upgraded to our highest physics quality level and closely balanced together.

    For those of you who were around in 2012 when RaceRoom was in open beta, you'll remember the Nissan GTR GT1. After all these years sitting in a dark virtual garage, this car has now been unleashed and added to the GTR 1 class as well.

    The Pagani Zonda R was also upgraded and now lives in its own single-make cup class with many liveries available.

    Another car received some physics upgrades: the Formula RaceRoom Junior. @Alex Hodgkinson , our physics designer, has treated you with his own version of what this car should handle like, all based on the data and experience collected when he was racing such cars a few years ago.

    On the sound side, we're improving as well! @Anthony Monteil , our sound engineer, has been busy delivering many new reasons for our ears to rejoice! Read about it all in detail below!


    Update details:
    Download size = 4.3 GB
    Client version = 0.3.0.6411
    Client BuildID = 2936158
    Dedi version = 44.0.684
    Dedi BuildID = 2936171

    Game:
    • Added a Volume slider in Sound Options for Brake Squeal volume.
    • Skidmarks left on the track are no longer a fixed width but instead match the size of the tyre that suffered for it.
    • Reduced the floating above ground of the skidmark decals when seen from a low angle camera.
    • Underbody scraping sounds are now played in replay sessions. Also adjusted volume and fade for them.
    • FFB Multiplier in Car Setup menu now allows to go up to 10.0 (was 5.0)
    • Autoclutch assist is now forced ON when H-Pattern option is enabled but no direct gear buttons are mapped.
    • Modifications to Clutch and H-pattern cars logic, making it required to lift throttle in order to upshift.
    • Fixed mini data display in HUD that was using a slightly different logic for rev warnings.
    • Fixed a game crash reported upon exiting certain replay sessions
    • Fixed Input Meter HUD tool that would wrongly appear at the beginning of a race session.
    • Fixed a lack of shift backfires when watching replays and on remote cars in multiplayer
    • Fixed so skidmarks left on tarmac are now properly erased when restarting a session or rewinding a replay.
    • Fixed an issue reported with replays or ghosts failing to save if a folder did not exist.

    Sounds
    • 350 new gearshift / backfire / shift backfire samples were added.
    • Various modifications to the backfire patterns and speed.
    • Adjusted the hearing distance for gearshifts, backfires and shift backfires
    • All cars - Brake squeal sounds improved. Better pressure versus volume fading, hearing distance adjusted for external cameras. Pitch adjusted to match recent recordings.
    • BMW M1 Procar - Coast transmission volume adjusted in cockpit
    • BMW M3 DTM 2013 - Transmission volume adjusted in cockpit
    • BMW M4 DTM 2014/2015- Transmission volume adjusted in cockpit
    • Chevrolet Camaro GT3 - Main volume increased in cockpit. Transmission volume adjusted. Transmission pitch adjusted for both cockpit and external sounds.
    • Chevrolet Corvette Z06 GT3 - Coast and Throttle volume balance adjusted
    • Mercedes AMG C-Coupe DTM 2014 - Transmission volume adjusted in cockpit
    • Mercedes 190 DTM 92 - Transmission volume adjusted in cockpit
    • Mistral M530 - Transmission volume adjusted in cockpit
    • Nissan GTR GT3 - Engine volume increased. Rev blend improvements. Transmission sound in cockpit adjusted.
    • Nissan 300ZX - Transmission volume adjusted in cockpit
    • Nissan GTR R32 - Transmission volume adjusted in cockpit
    • Opel Omega DTM 92 - Transmission volume adjusted in cockpit
    • Formula RaceRoom X-17 - New traction control external sounds
    • Formula RaceRoom 2 - New traction control external sounds
    • Formula RaceRoom Junior - Transmission volume adjusted in cockpit
    • Ruf CTR3 - New sound recordings to match the GTR 1 specs.
    • Saleen S7R - Rev blending improved for external sounds
    • Volvo 240 Turbo - Transmission volume adjusted in cockpit

    Physics
    • Pagani Zonda R - Physics upgraded. Moved to a single-make cup car class.
    • Saleen S7R - Physics upgraded
    • Ruf CTR3 - Physics upgraded, BOP for GTR1 car class
    • Koenigsegg CCGT - Physics upgraded, BOP for GTR1 car class
    • Gumpert Apollo - Physics upgraded, BOP for GTR1 car class
    • Ford GT1 - Physics upgraded
    • Formula RaceRoom Junior - Physics upgraded
    • All H-pattern cars - Shifting modifications to match the new clutch code implementation
    • Swapped the performance index of the Audi TT cup and the Formula RaceRoom Junior

    Art
    • Ruf RT12R (GTR2 and GTR3) - Updated rev light logic
    • Ruf CTR3 - Upgraded to a new data display
    • Paul Ricard - Track resurfaced for bumps, swapped old 2D audience, added normal map to guardrail.
    • Ford GT1 - Some dimension tweaks
    • Mercedes DTM 2015 - #6 (Wickens) showed a wrong cockpit numberplate.
    • Saleen S7R - Fixed headlights and brake lights that were not working after a recent update
     
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    Last edited: Jul 11, 2018
  2. sbtm

    sbtm Well-Known Member

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    very cool, and nice changelog!!

    will the GT3 cars will get the TC sound update as well in the future?

    Too bad the video above doesn't show much of the track but WTCC cars instead :sweatsmile:
     
  3. DreamsKnight

    DreamsKnight Well-Known Member

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    usually in summer people work less.
    not sector3.
     
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  4. Kan

    Kan Member

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    GT1 baby
     
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  5. SimRacer

    SimRacer Member

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    Thanks S3S :)
     
  6. skswat

    skswat Well-Known Member

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    Great update! Just one thing... why not oval layout? :D
     
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  7. Karting06

    Karting06 Well-Known Member Beta tester

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    This :hearteyes:
     
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  8. Eisprinzessin

    Eisprinzessin Well-Known Member

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    AI-Selector?
     
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  9. Nano 10

    Nano 10 Member

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    AI-Aggression?
     
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  10. Karting06

    Karting06 Well-Known Member Beta tester

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    • Winner Winner x 7
  11. AI Selector

    AI Selector New Member

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    Yes?
     
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  12. Xon3

    Xon3 Well-Known Member

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    Aaaaaaaaaaand nothing from the list is fixed. Thanks for the Pagani Zonda CUP though ....
     
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  13. Alistair McKinley

    Alistair McKinley Well-Known Member

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    Last edited: Jul 11, 2018
  14. sbtm

    sbtm Well-Known Member

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    i'm pretty sure updating old car physics was on a list
     
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  15. Xon3

    Xon3 Well-Known Member

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    TOUCHE !!!
    Though the slowdows are still in dire need of fixing.
     
  16. Patrick Schilhan

    Patrick Schilhan Well-Known Member

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    … I thought it's a flat track, but … nice elevation changes. Not bad, not bad, ...



    Note: Not my video!
     
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    Last edited: Jul 11, 2018
  17. sbtm

    sbtm Well-Known Member

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    couldn't test by myself yet, but I wonder if the brake squeal will vanish when brakes are on temperature. Usually only cold brakes squeal and in the video I would think the brakes would be on temperature after the first few corners ^^
    Also the modern DTM cars should not have squealing brakes as they have carbon-ceramic brake discs, anyone already checked this?
    I'm really nitpicky today lol
     
  18. higsy

    higsy Well-Known Member

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    Bit disappointed
     
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  19. Cheeseman

    Cheeseman Well-Known Member

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    Thank you for the GTR1 physics update. Hopefully, GTR2 will get the same treatment in the near future.
     
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  20. Christian Göpfert

    Christian Göpfert Topological Agitator Beta tester

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    Nope, sadly that's not the case.

    Just jump to 11:30 or 13:50 or some other time when they're well into the race and also braking consecutively, annoying hiss is always there.
    Thank God for that volume slider.
     
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