Discussion in 'News & Announcements' started by J-F Chardon, Nov 28, 2018.
if you look he is on holiday , line through his name
Well if we were all the same, life would be dull and if we're banning people that get on our tits, can I add a couple volumes of candidates?
Some threads need hijacking, he's been on here for years, what if being on here gradually sends us all doo-dally. This could be the beginning of a cull of the old guard to make way for new money! #thegreats3cullconspiracy
If I'm not on here talking bollocks in the morning and I too get the line through my name, then you know what to do!
@GooseCreature I may be wrong, I am getting old, but I don't remember you annoying the crap out of most people on the forum.
I think you are safe, for now.
I'm a pacifist these days man but bubbling underneath is pure evil!
With all the meds I take, I have no memory of where my sodding walking stick has gone again, let alone whether I bubbled over on a forum the previous night, it's a tough life living on the edge!
despite the physical update gtr2 it still has problems with ruff gtr2 on bathurst. as soon as you touch a wall with the car, it stays stuck to the wall.
sorry for my bad English
This is most likely because the rear is much wider than the front, so you hit the rear first which causes the front to turn towards the wall too. I haven't seen anything that seemed like a bug with that car
If you can show me a video of exactly what you mean, that would be helpful.
I don't think it's just the RUF GTR2 that has that problem... I usually drive GT3 cars around that track and I've had the same thing happening to me plenty of times and I remember posting about it before. The walls sometimes act like a magnet that will suck you in if you slightly touch them.
two questions ,
the walls that pull you in do they have curbs next to them?
what wheel do you use?
No... the corners where I usually scrape the walls have no curbs. It's usually just a very light scrape and then the car gets pulled against the wall like a magnet.
I haven't noticed it much lately since I've gotten better at driving that track without touching the walls, but it still happens once in awhile. I've had the same happening on a few other tracks as well, but only once or twice since most other tracks don't have walls so close to the road.
trying to duplicate this , can you give me a rough idea off where , all walls , some etc and can i get a copy of your .rcs file , controller etc ; and what are you using as a controller
yeah i got that , want the original end users one as well ....herve....
I'll do that tomorrow with a video
Oh i see
I have a small mige with simucube 0.11.2
I also provide my rcs file
here are some videos of the ruf gt2 and a video of the bmw gt2
on the bmw, we notice that we are not glued or magnetized on the wall
Thank you for your attention
To me this really just looks like the wide rear end is causing this, the rear hits the wall on the left -> front gets turned to the left because of the force from the wall -> you now have a constant slip angle towards the wall, even with a straight steering wheel. So this means you have to turn way more to be able to escape the wall, which probably causes the feeling of being magnetised to the wall, though ofcourse I can't say much on that without feeling the exact FFB you got in the videos.
Looks very much like the over size rear arches on the Porsche keep the nose squeezed hard against the wall, sort of how I'd expect it to react, as opposed to the Beemer, which has a more conventional layout.
Have experienced this myself in RR but having not ran the side of a motor along an Armco to gauge whether this is an accurate depiction of real life, under similar circumstances, I will stick with my original thought, until proven wrong.
Knowing this forum, I'd give myself 3 minutes before being shot down in a ball of flames!
*Jeez, I have got to type faster with my Arthritic hands, at least I'm not on fire!
[url = https: //postimages.org/]
Separate names with a comma.