Released 30-11-2017 - RaceRoom has been updated

Discussion in 'News & Announcements' started by J-F Chardon, Nov 30, 2017.

  1. Case

    Case Well-Known Member

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    Nothing stress tests your servers as thoroughly as a bunch of eager gamers ;)
     
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  2. Dale Junior

    Dale Junior Well-Known Member

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    missing in the list: A new Competition Concept: Race 2 Win
     
  3. Nir Tal

    Nir Tal Well-Known Member

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    ^ got the start button and click it - 2 min loading and it returns to menu...
     
  4. Gopher04

    Gopher04 Well-Known Member

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    Having no trouble what so ever here..:p
     
  5. Nir Tal

    Nir Tal Well-Known Member

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    working now - got into MP
     
  6. fl0wf1r3

    fl0wf1r3 Well-Known Member

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    10 GB download :) soon
     
  7. Anders Myhre

    Anders Myhre New Member

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    There seems like something has gone wrong with the m6 gt3 in the update. The 6th gear is totally worng, and the car goes so heavy in the gear it struggles to get halfway through the rpm range. Its about 15kmh slower after Eu Rouge (probably spelt wrong) on Spa. The rest of the cars feels ok, a bit understeery but they are probably more realistic than before. Great work as always! But i would like to see the m6 getting fixed in a patch :)
     
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  8. Nir Tal

    Nir Tal Well-Known Member

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    yes - lost 15kmh for me too in SPA.
    but the physics is much better
     
  9. rad

    rad Well-Known Member

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    I can't post new laptimes on leaderboard with the same combo i had time before update, at least when I can't beat my old time. It looks like you wiped them in portal but they still persist in game.
     
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  10. opelman

    opelman Active Member

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    Car is showing parttly in replsy
     
  11. ChatCureuil

    ChatCureuil Well-Known Member

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    Same issue, I reported it here.
     
  12. Kollo

    Kollo Active Member

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    Triple screen support is fantastic. RRRE is so much better now. I could actually uninstall AC and rF2 now :D
     
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  13. Nordberg_E38

    Nordberg_E38 New Member

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    Seems to me that the old Car-SetUps are affected by todays patch?!
    Again fiddling around for weeks?
    Thats absolutely frustrating and i am really pis... on that.. :( :(/
     
    • Disagree Disagree x 1
  14. Paul Darke

    Paul Darke Moderator Beta tester

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    Yes you are correct. The old setups don't work. It is a completely new physics build not a rework of the old one.
     
  15. Tuborg

    Tuborg Well-Known Member

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    Why fiddling? Just drive instead!
     
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  16. Matt B

    Matt B Active Member

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    Not quite. I would presume it is the same as the function in rF2 where if you have a problem with the FFB cutting out or going weird that it resets it so you have FFB working again, it should not change your multiplier.
     
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  17. Nordberg_E38

    Nordberg_E38 New Member

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    A very constructive comment..
    I am tired of setting up a garage full of cars again and again.
     
  18. Nordberg_E38

    Nordberg_E38 New Member

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    Is there an overview somewhere to look at what values exactly have been changed?
     
  19. nate

    nate Well-Known Member

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    On the first day of a major overhaul, it's probably just better to get in the cars and drive them. You can still be very fast on the default setup.

    Hmm, dont think so. But you can be sure that all of the suspension data was tweaked, aerodynamics, etc. In the end, it's just numbers. And those wont really mean much since it is just a number on a screen.
     
  20. Dady Cairo

    Dady Cairo Active Member

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    Diesel Update.jpg

    Before the Update ---- After the Update:wink:
     
    • Funny Funny x 3