64bit in VR

Discussion in 'General Discussion' started by Gazza, Dec 1, 2017.

  1. Gazza

    Gazza Member

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    Is it possible to play with the new 64bit version in VR? I have a DK2 and it crashes before it starts.
     
  2. Onaflyer

    Onaflyer Well-Known Member

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    64 BIT in VR is not working for me. Rift. I will send support crash log later on.
     
  3. Gazza

    Gazza Member

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    Thanks for the reply
     
  4. bakayoyo

    bakayoyo Active Member

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    It works great on my Vive, better performance than 32bit.
     
  5. mr_belowski

    mr_belowski Well-Known Member Beta tester

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    Same for me, works better than the 32bit on my vive
     
  6. heppsan

    heppsan Well-Known Member

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    Works for me, Oculus CV1.
    Might be time to move up from the DK2?
    Does other games still work with it?
     
  7. Onaflyer

    Onaflyer Well-Known Member

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    Funny because it worked for me 1 time right after the first update and from there on out it just crashes when I start in 64
    with CV1. Works fine 64 bit flatscreen. Works fine 32 bit both in VR and flat.
     
  8. Onaflyer

    Onaflyer Well-Known Member

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    files
     

    Attached Files:

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  9. .OG Isaac

    .OG Isaac Well-Known Member Beta tester

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    It is; i've played roughly 6 hours since the update with the Rift in x64. However it's the released one, not a DK.
     
  10. OlivierMDVY

    OlivierMDVY Active Member

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    x64 in VR, Rift CV1, not working for me -> Crash

    x86 is OK
     
  11. .OG Isaac

    .OG Isaac Well-Known Member Beta tester

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    x86? what?
     
  12. OlivierMDVY

    OlivierMDVY Active Member

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    x86 = 32 bits
     
  13. Glen Kabis

    Glen Kabis Well-Known Member Beta tester

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    Thanks for the crash dumps @Onaflyer , I passed them along to the devs, they'll take a look at it as soon as possible.
     
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  14. Drei

    Drei Well-Known Member

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    64 bits and CV1 works fine here
     
  15. Eisprinzessin

    Eisprinzessin Well-Known Member

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  16. II./JG77_Manu

    II./JG77_Manu New Member

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    I have a Rift CV1 and before the update it worked fine. Now i can't start the game anymore, both 32 and 64bit. When i try to start it, the screen just shows the small Raceroom icon and the Rift shows the Raceroom start screen on the canvas in cinema mode. Then nothing happens and i have to tab out to close it.
    Did a clean reinstall but didn't solve it.
    Seriously bummed, just bought all the new GT3s and now i can't use them :mad::(
     
  17. Thomas Friedrich

    Thomas Friedrich Well-Known Member

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    No problems for me. Did a two hour race just friday night with my DK2 (64Bit).
     
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  18. KubikOssi

    KubikOssi New Member

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    game starts with 32 and 64bit, but its not driveable in VR. with apponents or alone, the screen is jumping and jerking.... thats not funny.
    all was fine before the update. now i can't play it
     
  19. boskapongen

    boskapongen Member

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    Have you tried re-calibrate the sensors? (I use Oculus / 64bit) worked fine the other day.
     
  20. KubikOssi

    KubikOssi New Member

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    No recalibration. I had to reinstall Raceroom 3 times. Now it finally works.
     
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