Adaptive AI & the Tool, How-To

Discussion in 'Community Workshop' started by CheerfullyInsane, Mar 20, 2019.

  1. silvanob2

    silvanob2 Member

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    I will do that but in a other way, we are a team on a project for AI learning, i came to this idea after talking to some coders, we were talking about "neural AI".
    So, with the help of specific algorithm, the AI will "learn" from the player, that means they will "see" what line your using, the speed in corners and so on, and AI will use the talent files to keep every AI his personality.
    Its not for tomorow but we are working on it.
    This will be only for offliners obviously and for good drivers that do good ideal line and are fast.
    Not suitable for rookies.

    This app will NOT use AMS core but just be a plugin and hopefully we hope in future to cover other sim.

    All this means we wont see AI that can be passed on a corner where they are slow, ruining the fun and not being realistic.
    Finished also AI bumping on your back at corner entry, etc etc...
    Off course, there will be some edit possible to give the app flexibility and be commited to different drivers style.

    Regards,
    Silvano

    EDIT sorry to bring this in Sector3 forum because this app will first be for AMS , if a moderator feels its not the place, feel free to delete or ban me :eek:
     
    Last edited: Oct 19, 2019
  2. Bull Shark

    Bull Shark Well-Known Member

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    I hope you can make this work. Sound like something we’re missing atm. In the most racesims so to speak.
     
  3. pixeljetstream

    pixeljetstream Well-Known Member Beta tester

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    Curious to see what comes out of that. Was also wondering if tons of replay files from the various leagues and events could be used to dial in the ai better.
    Then you have inputs from players as well as reaction to other cars.
     
  4. silvanob2

    silvanob2 Member

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    Yes we need all possible inputs from players, i guess we will start in the dark and with time, going step by step, hope it will get clear.
    i am just the organisator and project director, its all new and since 2006 AI were allready quite good for the time being.
    But everything else did develop fast and good: grafics, sounds and physics, AI didnt develop as far as the rest and stayed what it was with some good development i must say, like R3E, RF2, AMS to name a few.
    So what we are pointing forward is give the AI some brain ;)
     
  5. silvanob2

    silvanob2 Member

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    It could definatly be a way to go like you said but this will all depends of what issues we gona have to face, and lets not forget that this app will first use the architecture of AMS (Rfactor) before going to other engines.
    Why AMS ? because it has a lot of mods that fans will go on to use for long time and of course a very good native content.
    And because i love AMS :p
    I dont know about replays to be usefull, it may be more complex to go that way, future will tell.
    As for R3E and other platform, its to early to make any plans right now.
     
  6. silvanob2

    silvanob2 Member

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    i agree with this, hopefully everything goes the way we want, but we know that the way will be hard.
    But its good to try no?
    Afterall we are big fans of motorsport simulation and the goal motivate us even that no one will get money out of it, a bit like CrewChief.