Im half way through watching the amazing Blancpain Sprint race at Brands Hatch and suddenly i know what i miss in R3E. Racing the AI is too linear. When qualifying is done, AI behave according to their qualifying time. There is no AI car that have found the golden key between qualify and the race. Once im racing there is no pressure from behind at all. I only focus on the road ahead. It would be nice to take a margin on the AI when done qualifying so there is actually a change that some(!) AI cars perfome better than in qualifying and you must actually defend your position creating a train of cars. You could say: set the difficulty level at a higher rate. Well, that is not what i mean as by than all AI cars would be X percent faster. Am i making sense?