Assetto Corsa Competizione

Discussion in 'Off Topic' started by HomieFFM, May 31, 2018.

  1. Eisprinzessin

    Eisprinzessin Well-Known Member

    Joined:
    Dec 7, 2015
    Ratings:
    +315 / 0 / -0
    Hm...no...or i am blind?
     
  2. Skybird

    Skybird Well-Known Member

    Joined:
    Mar 31, 2015
    Ratings:
    +803 / 0 / -0
    Last edited: Sep 13, 2018
  3. Fanapryde

    Fanapryde Well-Known Member

    Joined:
    Jan 22, 2016
    Ratings:
    +410 / 0 / -0
    Don't know...can't check since I am still on vacation.
    But when I change BB (with rotary dial) I see the numbers changing on screen...in AC that is.
    I assumed it would be the same in ACC (top center of my middel screen, pale yellowish numbers/text line).
     
    Last edited: Sep 13, 2018
  4. Gopher04

    Gopher04 Well-Known Member

    Joined:
    Mar 6, 2015
    Ratings:
    +237 / 0 / -0
    In ACC the BB/TC numbers only appear in the hud when you have the gear/rev counter on at the moment.
    The thing I dislike right now is the horrible blue tint that exist whilst in the cockpit..Aslo I think the glassy look of the track in Stormy weather is abit extreme..
     
    • Informative Informative x 1
  5. Skybird

    Skybird Well-Known Member

    Joined:
    Mar 31, 2015
    Ratings:
    +803 / 0 / -0
    I just had asked about that violet glow in night cockpit in their forum, too. Somebody replied, saying that it is like that in real lfie as well, probbaly a dimmed background light to enable the driver seeing the unlit parts of dashboard and sidepanels that at night would be in pitch black darkness if not having another car behind him or currently driving under a lightpool or some part of the track that gets lit up by light poles. At the same time the glow is such that it does not affect night vision.

    TC, ABS and break baölance indeed need a better solution than there is now. I imagine those tiny fonts become evern worse to see in VR, and who says I want to use the HUD all the time anyway? The track performance display in the top right corner also is misplaced, and too big, it covers the onboard mirror. It should be switchable on/off without needing to switch off ALL HUD elements (F2).

    A simple number setting at the very top of the screen that disappears again after two seocnds or so - that is how they should mark changes to TC, ABS.

    Well - very early first release.
     
  6. Fanapryde

    Fanapryde Well-Known Member

    Joined:
    Jan 22, 2016
    Ratings:
    +410 / 0 / -0
    So it is either a bug or a bad decision.
    I never use the gear/rev counter.
    I hope they will fix it (after they fix the lock horizon function). But as it seems by reading all impressions on the different forums, there is a LOT to fix...:rolleyes:
     
  7. Brototype

    Brototype Active Member

    Joined:
    Dec 22, 2017
    Ratings:
    +26 / 0 / -0
    Actually TC and ABS levels are also displayed on top right and top left corner of the Huracans display. Atm I don't know by heart if BB is also displayed on those various pages of the display.
     
    • Informative Informative x 1
  8. Gopher04

    Gopher04 Well-Known Member

    Joined:
    Mar 6, 2015
    Ratings:
    +237 / 0 / -0
    Well did think that myself, but the blue glow disappears when it's raining.
    As for the performance display covering the onboard mirror, it doesn't cover it totally but the mirror doesn't seem to show anything anyway, but as we know it's only the 1st round.
     
  9. Skybird

    Skybird Well-Known Member

    Joined:
    Mar 31, 2015
    Ratings:
    +803 / 0 / -0
    There are two mirrors, the big one in centre popsition, and the modelled small one as in a real car. I have not understood the lgoic when the latter gets shown and when not. But when it is there, it gets completly covered by the performance display.
     
  10. higsy

    higsy Well-Known Member

    Joined:
    Dec 28, 2015
    Ratings:
    +123 / 0 / -0
    What kind of system specs do you need the game to run half decently ? What gpu? Does the game support sli?
     
  11. Skybird

    Skybird Well-Known Member

    Joined:
    Mar 31, 2015
    Ratings:
    +803 / 0 / -0
    • Agree Agree x 1
    • Funny Funny x 1
  12. Eisprinzessin

    Eisprinzessin Well-Known Member

    Joined:
    Dec 7, 2015
    Ratings:
    +315 / 0 / -0
    Yes, thats true. Progress happens in every business. And so its good.
     
    • Agree Agree x 3
  13. sbtm

    sbtm Well-Known Member

    Joined:
    Mar 29, 2016
    Ratings:
    +591 / 0 / -0
    it had to happen sooner or later. And it's a good progression. R3E showed 'em all for YEARS how to do it. I just wonder why it took so long that someone actually is on par with raceroom or above.
     
    • Agree Agree x 3
  14. Gopher04

    Gopher04 Well-Known Member

    Joined:
    Mar 6, 2015
    Ratings:
    +237 / 0 / -0
    Maybe someone should inform Mr Bell..:D
     
    • Funny Funny x 1
    • Winner Winner x 1
    • Wonderful Wonderful x 1
  15. Not Lifting Off

    Not Lifting Off Well-Known Member

    Joined:
    Dec 5, 2015
    Ratings:
    +368 / 0 / -0
  16. Skybird

    Skybird Well-Known Member

    Joined:
    Mar 31, 2015
    Ratings:
    +803 / 0 / -0
    This is the Steam entry for specs. Note that these specs are not finalised.

    • MINIMUM:
      • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
      • Betriebssystem: Windows 7 64-bit Service Pack 1
      • Prozessor: Intel Core i5-4460 or AMD FX-8120
      • Arbeitsspeicher: 4 GB RAM
      • Grafik: GeForce GTX 460 2GB, Radeon HD 7770
      • DirectX: Version 11
      • Speicherplatz: 50 GB verfügbarer Speicherplatz
      • Soundkarte: Integrated
      • Zusätzliche Anmerkungen: Game in Early Access, final Specs to be defined

    • EMPFOHLEN:
      • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
      • Betriebssystem: Windows 10 64-bit
      • Prozessor: Intel Core i5-8600K or AMD Ryzen 5 2600X
      • Arbeitsspeicher: 16 GB RAM
      • Grafik: GeForce GTX 1070 8 GB, Radeon RX 580 8GB
      • DirectX: Version 11
      • Speicherplatz: 50 GB verfügbarer Speicherplatz
      • Soundkarte: Integrated
      • Zusätzliche Anmerkungen: Game in Early Access, final Specs to be defined
     
  17. HomieFFM

    HomieFFM Well-Known Member

    Joined:
    Dec 21, 2017
    Ratings:
    +295 / 0 / -0
    When you consider how much time is left, you can safely say that it will be a good Sim at the end :)
    And the Unreal Engine is defently a good Option for Raceroom as well.
    I'm curious to see which way sector3 will go in the future.
    Nobody can deny that ACC does not look phenomenal already :)
     
    • Agree Agree x 1
  18. Christian G

    Christian G Topological Agitator Beta tester

    Joined:
    Apr 8, 2015
    Ratings:
    +2,411 / 0 / -0
    Agreed. :D
     
    • Funny Funny x 4
  19. FormelLMS

    FormelLMS Well-Known Member

    Joined:
    Apr 8, 2015
    Ratings:
    +229 / 0 / -0
    I'm not really happy with the first release.

    Graphics and sounds are cool. FFB is okay, cars handling and AI not in my eyes. From the driving feels I cannot imagine to drive a league with it. (on this state)

    Now I'm awaiting throwing stones at me :)
     
    • Agree Agree x 1
  20. Dave R

    Dave R Well-Known Member

    Joined:
    Apr 19, 2015
    Ratings:
    +576 / 0 / -0
    I picked it up (at $19.99 on Green Man Gaming why not). Barebones but I expected that. What I didn't expect is the awful wheel support thus far. On my TX I cannot get my paddles to work. I set them in settings but they won't change gears on track. For now I'm in yuck "automatic" mode.