Discussion in 'News & Announcements' started by Georg Ortner, Jun 10, 2021 at 10:27 AM.
Ok what lap times are you doing , what laptimes are the ai doing and at what %
I love this new track, great job and than you for releasing it. I can't wait to try the upcoming FFB!!
Will test this today. The times are not that different because I gain a lot of time around the corners. The AI tend to brake much earlier. Once I have the data I will post them. Don’t expect world record times though.
Grid places 35+ on Brno SPE are on gravel, or even in the stands or in a parallel universe.
getting it checked
Fix has been done , will get patched soon
At least in the old tradition!
Not that anyone was bothered Brno turned up this morning. Very nice!
Ok, did some laps in the Aquila CR1 car. Settings and times are showed in the images underneath.
The AI is much faster on the straights than I am. Lap times are not that good. I need to practise this track more with this car.
Yeah, while checking out Brno (or Brünn) with the Continental Evo for a few laps it felt much more smooth & easy than back in the days with GTR2
"Very nice flow it has" says Master Yoda...
The last time I encountered Brno was in Race Pro, on the Xbox 360. I remember the track being easier to get the hang of, and a lot of fun in a high powered car. In Race Pro's case, that was an F2000.
I took a couple of laps around Brno in Raceroom, and I got a lot to re-learn. With the track being so wide, its easy to make a mess up and have high laptimes. Its still a fun drive though.
I like it. I know Brno only from two AC mods, and the Raceroom version tops them in visual detail, and adds more elevation change to them, especially on one certain part of the track that I found surprising to be this steep (near the end of the lap). Visually nice, and a good flow of turns and straights. Pretty much exactly what I expected and hoped for. Good!
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