Custom Ingame-Overlay WebHud - With additional features

Discussion in 'Community Workshop' started by OtterNas3, May 7, 2019.

  1. alain berroyer

    alain berroyer New Member

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    [QUOTE = "Torned The Bullet, post: 180378, member: 5542"] Ne faites pas usage de deja Crewchief. [/ QUOTE]
    Mrci :)
     
  2. Goffik

    Goffik Active Member

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    Probably a dumb question, but by "Rounds" do you mean Laps?
     
  3. OtterNas3

    OtterNas3 Well-Known Member

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    Already changed it, but thanks for the catch ^^
     
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  4. Gopher04

    Gopher04 Well-Known Member

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    Like the new Fuel App Otter, but the fuel to end/add doesn't completely show.

    Image1.png
     
  5. alain berroyer

    alain berroyer New Member

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    [QUOTE = "Goffik, post: 180388, member: 11509"] Probablement une question idiote, mais par "rounds", voulez-vous dire des tours? [/ QUOTE]
    Oui! Mon anglais est mauvais désolé.
     
  6. OtterNas3

    OtterNas3 Well-Known Member

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    In the next release it will show "HIGH" instead of these ridiculous numbers.
    It was never ment to show fuel to end/add for 6H+ training sessions
     
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    Last edited: Jun 11, 2019
  7. Gopher04

    Gopher04 Well-Known Member

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    Something odd, fired up RR last night and all my widgets were in a different place, also radar has vanish from the menu selection screen, but is actually still there on track but in a different place and big and blurry, also it can't be adjusted in size or moved??
     
  8. OtterNas3

    OtterNas3 Well-Known Member

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    First time i hear something like this, never happened to me.
    Did you try "Reset Settings"?
    Normally the WebHud gets rid of the AppSettings when something is wrong with the localStorage values.

    Maybe the new version will help ^^
     
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  9. OtterNas3

    OtterNas3 Well-Known Member

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    Version 1.11
    See first Post "What got actually changed?" Spoiler for Detail informations on the Changelog below

    Changelog:
    • Version-Number will now be shown in the Settings
    • Added a "Completed Laps" function to the Position-Bar Widget
    • Changes to the Fuel Details Widget
      Renamed the "Fuel Details" Widget to "Fuel & Lap Details"
      Added a "Show Lap Details" function to the Fuel & Lap Details Widget
      - Average Speed / Average Laptime / Best Laptime
      Added a "Show Estimate Time" function to the Fuel & Lap Details Widget
      Changed behaviour of the Fuel & Lap Details Widget
      - Fuel To End & Fuel To Add will show "HIGH" when in 24H practice Session or Session time is above 6H
      Added a "Fuel-Calc" function to the Fuel & Lap Details Widget

    Explanation to the (re)new "Fuel & Lap Details"

    You can access the Fuel Calculator with Right-Click on the Fuel & Lap Details Widget
    [​IMG]

    If you have collected enough Data for the current Track/Track-Layout/Car Combination the Fuel Calculator will open up
    [​IMG]

    It is only accesable when you are actually sitting in the Car, so you need to make the Calculations, Hit ESC and go to Setup-Menu to change your Fuel for the calculated value if needed.
    There is no way to show it while in the Menus, sorry.

    The calculations are based on stored Data, with the average laptime and Fuel usage, not the fastest lap.

    And yes it was a pain in the Ass to make this work, coming from c++/c# this JavaScript/React/Node stuff is headache!
    Specially the "clicking" part, so it does not interfere with the move/resize abilitys of all the Widgets, did cost more time then expected.
    onMouseWAHTEVERANYWHERE... onClick... addEventListener? nah onMouseUp! button 2? ignore me...

    Have fun using it!
    Moo,
    Otter
     
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  10. Gopher04

    Gopher04 Well-Known Member

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    Did think I'd sorted it, but I haven't, everytime I enter the game or move to a different session, it all goes back to default?
     
  11. OtterNas3

    OtterNas3 Well-Known Member

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    I just checked again, working fine here.
    Maybe your leveldb got corrupted somehow, but you would notice on your ingame settings aswell.

    You could try to reset the leveldb:
    - Close the Game
    - Go to "\Documents\MyGames\\SimBin\RaceRoom Racing Experience\BrowserData\Cache\Local Storage\leveldb"
    - Make a backup of all files to another place
    - Delete all files in that folder

    Launch the Game and try again.
     
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  12. Greg Metcalf

    Greg Metcalf New Member

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    Could it be the files have become read only?
     
  13. Robert M.Kuipers

    Robert M.Kuipers New Member

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    Absolute loving this! Thanks for your work. I have a question. Is it possible in multi class racing to show a overall standing? Like the relative?
     
  14. OtterNas3

    OtterNas3 Well-Known Member

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    As i understood @Scout was working on Widget like "Standings-Tower", waiting for him to get in touch.
     
  15. Scout

    Scout Well-Known Member Beta tester

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    Yes, did a bit more on it last night. Once @Georg Ortner is happy with I can decouple it from the existing widget and make the class name unique to avoid conflict, then I can send it your way to integrate it - should just be a few import statements in one or two files by the looks of it to get it to work. ;)
     
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  16. Gopher04

    Gopher04 Well-Known Member

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    @Scout Have you heard anything about being able to disable the original widgets? so we can use the new without the old appearing as well.
     
  17. Scout

    Scout Well-Known Member Beta tester

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    Yes, its been brought up internally. Hopefully it will happen. ;)
     
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  18. Zziggy

    Zziggy Member

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    Hello, the reset thing is happening to me quite a lot, so often that I don´t bother to resize the widgets anymore. My theory is that if you have car class logos active and you start a session in a different car-class (for instance GT Masters 16 with GTR3 before) then the display will be reset. But that´s only a guess.
     
  19. OtterNas3

    OtterNas3 Well-Known Member

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    Thanks for report, i will check it!
     
  20. sherpa25

    sherpa25 Member

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    FWIW, I have logos on, and switched to DTM 2016 from GT3, and I didn't get a reset. Maybe a different combination. Though I remember it did reset yesterday when I started RRE but with same GT3.
     
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