Trying to understand the above please. I use DD Wheel - set to 900 degrees (which i'm happy to move about). I am driving the Bmw DTM car ( the newish one!) - the ingame wheel only rotates 360 degrees round. The game itself is using the full 900 degrees. The gamesettings "ingame" degrees is set to 900 - if i reduce this, it makes no difference to the ingame wheel.....but appears to be changing the sensitivity or something. I'm a bit confused. What is the actual car degree of rotation in the game, and is it different for different cars? if so what should i set it for the DTM? And then how would i set the ingame wheel to match that? Or is it all just 360 degrees for that car?
Whilst it's obviously your choice regarding wheel rotation the cars in game default to their real life values, a formula car wouldnt have 900 degrees for example....