I understand that Nvidia's MFAA uses a technique to offer higher levels of MSAA ,which RRE uses, with performance levels as though you had a lower MSAA level selected. Eg: You run the game with MSAA x4 but at the performance cost of 2x MSAA. This is a great performance gain when it is supported but im getting mixed signals as to what directX platform the game needs to be built on ( DX9, 10,11). Please advise. Thank you