FFB Guide

Discussion in 'General Discussion' started by Sector3, Jan 22, 2015.

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  1. Jona777

    Jona777 Well-Known Member

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    T300RS Settings:

    - Steering wheel T300RS with following driver settings: top to bottom

    General Force 65%
    Constant 100% - Returning 100%
    Spring: 0% - Damping: 0%

    Selfcentrating: - by the game

    Wheel rotation 340°

    - R3E settings:

    2015-04-08 1451 0002.jpg 2015-04-08 1451 0003.jpg 2015-04-08 1451 0004.jpg 2015-04-08 1451 0005.jpg

    1) All modern cars (Adac GT, GT3, WTCC, GTR2, Radical,...) i change ingame at car settings to wheel rotation 360° with a steeringlock to my liking, depending on the car but this is almost always around 18. This can be higher or lower depending on the track and feeling.

    2) DTM14 i use 300° wheel rotation with lock 20 or 1 higher/lower depending on track and feeling. Sometimes i also use George Ortners settings for his G27 and despite being totally different (much heavier) this runs very good as well!

    3) OldSchool cars (DTM92, Gr 5,..) i use 450° and lock around 18 depending on track and feeling.

    Greetings Jona
     
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  2. theravenousbeast

    theravenousbeast Well-Known Member

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    Anyone care to share settings for a Driving Force Pro or GT (assuming the FFB motor is similar)?
     
  3. Jimmy Cliff

    Jimmy Cliff New Member

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    i got some questions concerning that front grip exponent: "FFB steer force front grip exponent="3.0""
    - is this realy used as a exponent in a equation?
    - shouldnt be stearingforce decreasing linear with grip force decrease on front tires?

    because my t500rs decreaces the stearing force more or less suddenly only when my front tires block or have a grip level close to zero. even if i use +50 as grip exponent. i mean, when i drive a fast corner and im facing slight understearing i should feel this as a slight decrease of stearing force on my wheel, right?!

    or more general: every little front wheel slip or slip angle difference (front/rear) should decrease my stearing force?! or am i missing something here?
     
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    Last edited: Apr 10, 2015
  4. Wacko75

    Wacko75 New Member

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  5. JNRRR

    JNRRR Active Member

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    This is from my experience a typical steeringwheeltorque behavior.

    First picture: Lateral force vs. side slip angle

    upload_2015-4-11_17-41-0.png

    Second picture: Aligning torque vs. side slip angle
    upload_2015-4-11_17-41-13.png

    The alignig torque is what results in steeringwheeltorque. As you can see the aligning torque drop is not linear but rather regressive.

    http://www.millikenresearch.com/mrandim.html

    I hpe i was able to help ;)

    Regards
     
    Last edited: Apr 11, 2015
  6. Jimmy Cliff

    Jimmy Cliff New Member

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    Thanks mate!
    According to graphic two, i should feel a significant torque decrease when hitting slip angles +1°.
    Question is how common slip angles bigger 1° are when racing :).

    you mean the sudden drop of stearingforce?

    edit:
    btw. stearingforce decrease from 1 to ~3 is almost linear and is even flatter than the increase of the curve till 1°... thus a slight stearing force drop should be noticeable
     
    Last edited: Apr 11, 2015
  7. machwebb

    machwebb Well-Known Member

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    Nope still don't get it....
     
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  8. Sean Kenney

    Sean Kenney Well-Known Member

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    The first time I used the new FFB things were terrible....something must have gone odd. I did have all sorts of issues with it recognizing my wheel.

    The next time it was like a whole new experiences.

    odd.
     
  9. JNRRR

    JNRRR Active Member

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    Hello Mr. Jimmy Cliff!;)

    I would not see the numbers in the diagrams as universal for every vehicle-tire combination. These curves are examples. They may be for a Indy-Car or a wheeled walker. The bahviour of both curves is also very load-dependent. But what you can see is that there is no linear relation between lateral forces on front tires and alligning torque (and steeringwheeltorque).


    Regards
     
  10. Keith_D

    Keith_D Member

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    @Georg Ortner Whats the chances of us seeing a minimum force/steering torque minimum setting introduced into the FFB settings in the future Georg
     
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  11. Georg Ortner

    Georg Ortner Sector3 Developer

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  12. Spookie

    Spookie New Member

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    Hi guys hopefully you can help,

    I followed the settings recommended for the CSR Fanatec wheel but it feels too light and I wanted to give a the wheel a bit more feedback and weight. Everytime I do when it comes to corners the wheel violently jolts during the corner basically throwing me off my line. This isn't a problem I have in AC or GSCE but only inside Raceroom. I've just spent the last two hours getting increasingly frustrated trying to sort this out. Does anyone have any alternative settings I could try to attempt to resolve the problem?

    Thanks.
     
  13. JNRRR

    JNRRR Active Member

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    Did you take a look at the controller-profiles page?
    https://forum.sector3studios.com/index.php?threads/controller-profiles.883/

    There you can find a Fanatec CSR-Setting.

    If it does not help you, i can post/send you my setting. But it´s "special", as i set it up to feel just the front axle grip (like in a real car). Many people prefer another approach where they feel the whole car movement in the wheel.
     
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  14. Spookie

    Spookie New Member

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    Please if you could I tried the settings listed above but found them too light for my liking. I'm willing to try anything at the moment! :)
     
  15. Georg Ortner

    Georg Ortner Sector3 Developer

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  16. Tom Burning

    Tom Burning New Member

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    Hi, I tried with different suggested settings, but I still don't get a feeling for understeer. I am not quite sure, but I think I face this mainly with ADAC GT MASTERS cars than with other ones. The steering feels quite the same through the whole curve but I have understeer (from visual point of view).

    Any suggestions what to do or what could be the reason?

    I am using a CSW V1.0.
     
  17. michallesniak75

    michallesniak75 New Member

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    Hi, I've got Logitech Momo wheel and it works very well in Assetto Corsa, Project cars and other games. With Raceroom no matter what I do it feels like I was driving in jello and had no tires connection with the road. Force feedback is on 100%, but when I crank up steering sensitivity more than 10% the car starts to have a life of its own. I drive on get real mode but I feel as if I had very strong steering aid so when I get close to the corner and start turning the force seems to moving the wheel for me...and still feels like a jello. I'm getting a bit lost.
    I've tried different settings. Basically in the control panel I have dumping and center spring to 0% and force feedback 100%. My rotation angle is 270. I've been playing with the in game settings, trying more or less force feedback, more or less steering intensity. Basically with force feedback on 100% in game I still don't feel any connection with the road. With steering sensitivity on 0% is like if my wheel had no force feedback at all. If I change it to 10% or above the car seems to be steering almost by itself in the corners while I still cannot feel the road in the straight. I have lateral and vertical forces set to between 100 and 200%. Kerb and brakes on about 20%, so I can feel it in the wheel when I go over the apex, but other than that it's driving in the jello
     
  18. James Cook

    James Cook Well-Known Member

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    Sadly FFB is the weakest aspect of R3E. You will spend too much time adjusting and readjusting settings often with unsatisfactory results. Compare and contrast to the plug-and-play nature of other sims like Assetto Corsa, rFactor2 and Stock Car Extreme, each of which provide good FFB 'out of the box', minimal tweaking required.

    I'll probably get a few disagrees for this but FFB needs a rework in R3E. It lets down what is otherwise a fantastic product.
     
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  19. shardshunt

    shardshunt Well-Known Member

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    for me it has the best ffb of any of the games you apart from maybe rfactor. please do not generalize like that. ac (to me) has terrible ffb with a complete lack of options and inability to easy change anything (plus randomly reverting changes i make).
     
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  20. James Cook

    James Cook Well-Known Member

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    Not a generalisation, just my experience.
     
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