Released Formula RR US

Discussion in 'News & Announcements' started by RaceRoom, Feb 23, 2017.

  1. ravey1981

    ravey1981 Well-Known Member Beta tester

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    I think it would be more correct to call it an unlicenced car than a fictional car. It's quite obvious what it is, regardless of what is may be called. It will be updated to match real world data.
     
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  2. Maskerader

    Maskerader Well-Known Member

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    Speaking of fictional/unlicensed, what is Formula Raceroom Junior? Does it have a certain prototype in real life?
     
  3. Andi Goodwin

    Andi Goodwin Moderator Beta tester

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  4. keanos

    keanos Well-Known Member

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    Or can we have lower fuel consumption setting then 1? F.e. 0,5 or something like this? Or better all numbers between, 0,0/0,1 an f.e. 5,0 (like 0,1/0,2/0,3 and so on)
     
  5. Nico Kunze

    Nico Kunze Well-Known Member

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    Well 50 different engine maps does seem a bit excessive :D
    But how long would 70l last on engine map 1? I only have experience on map 5 and there id expect around 29 minutes so on map 1 it should last a fair bit or is it only a minor difference?
     
  6. keanos

    keanos Well-Known Member

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    No, not Engine Maps, server and game settings for fuel consumption
     
  7. Nico Kunze

    Nico Kunze Well-Known Member

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    Ah i see, that makes more sense :D
    Still think 0.1 steps would be overkill but could definitely see a 0.5 setting being useful and should (hopefully?) be a fairly easy thing to implement as well

    Getting back to engine maps tho, when only using map 1 70l should be good for around 40 minutes so a decent length although you do lose 2+ seconds per lap compared to map 5 so stopping for like 30l would probably be the quicker strategy