Forza Motorsport 7

Discussion in 'Off Topic' started by Andy Kettler, Sep 23, 2017.

  1. Andy Kettler

    Andy Kettler Well-Known Member Beta tester

    Joined:
    Jan 15, 2015
    Ratings:
    +534 / 0
    FM7 February 2019 Update

    https://www.forzamotorsport.net/en-us/news/fm7_february2019_update

    "This month, we’ve introduced a Force Feedback (FFB) update for wheel users. This update addresses issues that were causing latency between the physics frame and the FFB frame, which manifested as oscillation. With this update, wheel users will feel less oscillation and hitching in wheel FFB"


     
    • Like Like x 1
  2. Andy Kettler

    Andy Kettler Well-Known Member Beta tester

    Joined:
    Jan 15, 2015
    Ratings:
    +534 / 0
  3. theravenousbeast

    theravenousbeast Well-Known Member

    Joined:
    Jan 30, 2015
    Ratings:
    +152 / 0
    Well my settings didn't end up working well enough with different sorts of cars.

    There are some smart fellas on this forum, any ideas?
     
  4. Andy Kettler

    Andy Kettler Well-Known Member Beta tester

    Joined:
    Jan 15, 2015
    Ratings:
    +534 / 0
    They changed a lot on the ffb with the last 2 updates. Maybe it´s a good idea to start from scratch with default settings.

    They also updated the FFB Guide 4 days ago: https://support.forzamotorsport.net/hc/en-us/articles/360012736414-Wheel-Setup-and-Tuning


    Wheel Updates
    Wheel users will see some improvements in Forza Motorsport 7 this month. We’ve introduced four important updates:

    1) Per-Car Wheel Tuning – Each car in a player’s garage now has a tunable setting for steering wheel rotation scale and force feedback. Players can now set their steering lock with soft locking and steering force, and those settings will save to the garage car. Note that this feature is not usable on rental cars and does not save to the tune itself. This tuning menu is accessible from the Tuning & Upgrades menu.

    2) Dynamic Damper Behavior – The recently updated force feedback (FFB) introduced a dynamic damper to FFB. Some players prefer a linear damper; as a result, we’ve introduced a new dynamic damper effect slide which allows players to scale between the current dynamic damper and a fixed linear damper. The existing damper scale still scales the damper as it did before.

    3) Load Sensitivity Tuning – The current FFB system in Forza Motorsport 7 is based on actual wheel loads. Some of these loads occur at a higher frequency. The game filters the very high frequency loads and bucket them as “Road Feed.” Some medium frequency loads are bucketed as “Align Torque.” The new Tire Load tuning setting allows players to filter out the medium frequency load to create a smoother FFB experience.

    4) Wheel Telemetry – We’ve added a new panel to Telemetry to show players their current steering wheel torque in graph form. Because the game sends FFB torque, damper, and spring to the wheel separately, the game cannot display the actual level of torque saturation for the wheel. Torque is displayed as it is sent to the wheel, a normalized scaled between 0 and 1, with 1 being the maximum. Spring and Damper are normalized to the default setting.
     
  5. theravenousbeast

    theravenousbeast Well-Known Member

    Joined:
    Jan 30, 2015
    Ratings:
    +152 / 0
    Thanks but I already saw all this but I'm hardly the vehicle dynamics expert though.

    Hell, I dislike Raceroom for having a billion settings for the feedback but at least the defaults are decent