Discussion in 'News & Announcements' started by RaceRoom, Mar 13, 2019.
Please hold the line......
i just need a few more days doing dougnuts to test tyre wear and get my setups spot on so i can be at the top of the leaderboards ......; ohhh is that cake , well ill take a little break from testing
..... I made this cake just for you.... don't look closer.... just enjoy your meal ;D
(just kidding, take your time... xD)
Andi I give you a whole cake if you fix the AI, take your time.
in all seriousness there are just a few things to iron out
getting the balance etc correct
lap times etc
we are very close unless we break something fixing something else
which is always possible
but some of the stuff could go faster if we had more ppl willing to test , not so much speed and bop , but Ai , think how many tracks there are , and variation , think of a sprint distance , think of an endurance distance;
then teaching and correcting the Ai , balancing them to the same car and say the gto class , not to mntion pitstops, fuel use etc
so if you want to loose all of your free time , contact kitsune in discord , and maybe you can become a tester
i do try to fix the Ai , but im hoping we add a driving school so we can fix you
(just kidding, take your time... xD)[/QUOTE]
So there are some spots open in beta test team?
Pretty sure they're always looking for testers, assuming you have the spare time to put in.
Just don't confuse 'beta-testing' with 'free early access'.
Beta-testing, is just that, testing. And most test-runs are about as interesting as a 4-hour documentary special on Albanian clog-making.
@Andi Goodwin I would like to know what is involved in testing, it actually might appeal to me if it's running consistent quick laps to gauge tire wear and fuel consumption. Or making changes based on developer parameters and collecting data.
its not ,
today i tested to see a start parameter
so i ran 8 or 9 classes of car from a standing , then rolling start until T3 across half of the tracks ,
the other day i drove with one class 10,20 ,30 lap races using 3 ai settings on various tracks
sometimes you just sit there buying skins , some times going through set ups trying to brake them
starting the game in every way possible
so if you think it driving quali laps , then nope its not interesting
also all bugs go into a tracker which you fill in
How many hours per day/week are you required to do?
Hard to really answer that, but think they are looking for dependable people who are around to stay and can test as often as is possible to get everything out to the community sooner. Its easy to jump right in and get excited about the new stuff, but its more of a marathon or long term commitment rather than a quick sprint, and testing is just something you need to keep up with as each release comes and goes. Most testers have there own area of expertise I would say. If you have a particular interest in a particular area of the game - AI, dedicated servers, BOP, driver assists, API testing, cameras etc, then it can be useful to be a tester in an area or areas to help improve the coverage. Even though I'm not technically a tester, I do enjoy being able to help out when I have the time, if it helps gets updates out quicker.
As a tester, do you have access to specific developers tools where you can change/ fix bugs or just creating a list of reports so the developers can fix it?
New day, new hope!
I think you can answer that question yourself... Would you really entrust somebody like Andi with such tools? ^^
i have alcohol and cigarettes so just the standard testers tool pack
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