Ideas And Suggestions! (features and game mechanics)

Discussion in 'General Discussion' started by heppsan, Mar 10, 2015.

  1. Vantskruv

    Vantskruv New Member

    Oct 9, 2017
    +4 / 0
    1. I really want more variety of datastreams to be used by i.e. Motec or similar tools like as Z1 Analyzer.
    * Rideheight
    * Suspension
    * Dampeners
    * Carcass tyre temperatures
    * and so on.

    2. More settings for car-setup:
    * I.e. tire pressure. :rolleyes:

    3. More direct commands for the pit-crew, which plugins, or direct from keyboard/gamebuttons, may have access to. I.e.:
    * Plugin support to set/retrieve data, i.e. fuel amount controlled by voiceattack.
    * Keyboard/joystick support to directly set data such as what type of pitstop to use (instead of sitting and scrolling through menus while battling an other car on the racetrack) such as change tires, fill fuel, do not fix aerodamage, do nothing (drivethrough/stop&go) and other important variables to communicated with the pitcrew.

    4. Using AI with multiplayer, and support for a Linux server.

    5. And last and most important, ranking system to get rid of ramming users in multiplayer, though SRS does a great job with that, but the community currently seems to be quite scattered right now so there is not so much players around.
    • Like Like x 2
  2. ravey1981

    ravey1981 Well-Known Member

    Apr 15, 2018
    +83 / 0
    Regarding point 3. If you use crew chief app you can get him to do most of this already, tell home how much fuel to put in etc.
    • Informative Informative x 1
  3. tex_548

    tex_548 Well-Known Member Beta tester

    Nov 5, 2016
    +91 / 0
  4. Vantskruv

    Vantskruv New Member

    Oct 9, 2017
    +4 / 0
    Problem is that Crewchiefs voice-recognition does not recognize me as good as Voiceattack. As I understand it they use different engines, and I am not sure how to train Crewchiefs voice recognition to my voice...
  5. dav_0075

    dav_0075 New Member

    Nov 7, 2017
    +3 / 0
    Après 540 heures de jeu à la salle de course,… voilà qu'il manque selon moi pour devenir La référence incontournable des simulations automobiles.
    1 Développer le jeu en ligne:

    Le rendre plus clair. Plus accessible Plus fonctionnel

    Serveur officiel 3 organisant des parcours en ligne par niveau, (sprint / endurance) chaque semaine, dans les différentes catégories existantes.

    IA multijoueur en ligne.

    + Possibilité de créer ses propres cours en local (privé, hors ligne / ou en ligne)

    système de classement basé sur le fair-play et le comportement de conduite.

    2 Nouveau moteur graphique:

    Météo dynamique + Gestion du temps

    route dynamique adhérence évolutive

    La physique des pneus

    Le physique de certaines voitures

    Le jeu hors ligne
    3 Contenu:
    Compléter les séries phares: En priorité GTR3, GTR4, DTM,
    Ensuite GTR1, GTR 2, GTO, Hill Climb Masters, GTR 4
    ----- Acquisition de licence importante: Ferrari, Aston Martin, Lamborghini, ----

    Nouveau contenu:
    FIA GT 1997-1998 (Porsche GT1 EVO, Mercedes CLK GTR LM, MC Laren GTR longue queue, PANOZ…)
    Groupe C

    Nouvelle licence officielle: Super GT 500 et GT 300

    Partenariat avec le WEC ou IMSA

    P1 à revoir = Attendre le WEC HYPER CAR 2020/2021
    P2 à revoir = LMP 900 (Prototype Le Mans ) année 1999-2000

    Circuits laséscanisés indispensables

    - Circuit du Mans de la Sarthe

    - Speedway international de Daytona

    - Sebring International Raceway

    - Route Atlanta

    - Watkins Glen

    - Monaco

    Autres circuits:

    - Fuji

    - Sugo

    - Interlagos

    - + plus de circuits Brands Hatch gp, Barcelone etc…

    4 animations:

    - Position affichée sur le pare-brise


    - Equipe de ravitaillement

    - Changement de pilote

    - Tour de formation / Tour de décélération.

    - podium

    - améliorer les menus du jeu

    - Améliorer la visibilité et la reconnaissance du jeu aux États-Unis et JAPON (gros marché)

    - Opération Publicitaire avec les pilotes connus (wtcr, dtm etc…)
    • Dislike Dislike x 2
  6. RotcivHP

    RotcivHP New Member

    Jan 7, 2019
    +0 / 0
    An option to choose grid position
  7. Nico Kunze

    Nico Kunze Well-Known Member

    Sep 1, 2018
    +72 / 0
    You can already do that (at least for single races;not sure about championships)
  8. RotcivHP

    RotcivHP New Member

    Jan 7, 2019
    +0 / 0
    :oops: oops, really? sorry. Thank you Nico
  9. Nico Kunze

    Nico Kunze Well-Known Member

    Sep 1, 2018
    +72 / 0
    No worries. Otherwise you mightve kept waiting forever :D
  10. LNRace

    LNRace Member

    Jan 6, 2018
    +6 / 0
    I'd really like to see a lot more options for the car setup. Especially tyre pressures, they shouldn't be missing in a sim.
    • Agree Agree x 1
  11. ducman888

    ducman888 Well-Known Member

    Jan 7, 2018
    +48 / 0
    Having the ability to have classes qualify separately in a multi class as an option, or group them like P1 and GTR3 in one and P2 and GTR4 in another.
    I am hooked on a P1, P2, GTR3 and GTR4 endurance races, great fun.
  12. DougDude

    DougDude New Member

    +0 / 0
    Exactly! I'm loving R3E so far... coming over from PCars2 and little iRacing and was shocked to find no tire pressure adjustment.
  13. Not Lifting Off

    Not Lifting Off Well-Known Member

    Dec 5, 2015
    +301 / 0