Thanks for the info. I set up a quick Nginx web server on my local machine an put my modded webhud there. All I'm using from webhud is the radar component (I doubled the size of the circle and made it transparent) and the rest native HUD. I agree 100% with RWB, this is nice, and I assume it's mostly for multiplayer broadcasting functionality, but it would be great to have some of the flexibility (and radar component) of webhud in the native HUD. Still love the update and really looking forward to the new damage model!