Hello, I thought I'd try to make a reference thread for content that we know or believe to be being worked on from various interviews, teasers and the like. I'll try to keep it up-to-date as items get released and announced in future. It's not intended to be a thread for wish lists, but we'll see how it goes. Hopefully it gives a bit of an insight into how much work the programmers, modellers, texture artists, sound guys and physics specialists (and licensors!) are putting into content behind the scenes. Features: - Multi-class racing - AI selector - Improved replay camera controls - Manual pit stops - Weight penalties Cars (items in italic are likely mothballed): - Audi R8 LMS  (GT3) - BMW M235i Racing (VLN) - Chevrolet Corvette C7R (TUSC) - Ford Falcon (V8 Supercars) - KTM X-Bow GT4 (GT4) - Mercedes-AMG GT3 (GT3) - Nissan GT-R GT1 (FIA GT) - Nissan R90CK (WSC) - Volvo S60 (V8 Supercars) - Formula Raceroom X1 (Fantasy) - Formula Raceroom 1 'Classic' (Fantasy) - Formula Raceroom US (Fantasy) Tracks: - ??? Packs/Experiences: - GT Masters 2016 Class Updates: - Touring Classics / DTM '92 - GTX (class split) If you notice anything missing, please let me know in the thread. There are some things I haven't included because I'm not 100% sure. For example, I've heard comments about a couple of Aston Martins, but I don't know the source (Simbin Insider blogs no longer available!). Maybe I'll add a 'rumoured' list for items such as these and the Ginetta that was in an old 'license teaser'. All credit to Sector 3 for what is already in game and the large list of items that await us.