News Live Interview with J-F Chardon on This Week Inside Sim Racing

Discussion in 'News & Announcements' started by Darin Gangi, Mar 22, 2016.

  1. Darin Gangi

    Darin Gangi Active Member

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    Join us this Wednesday, March 23rd for a live interview with J-F Chardon of Sector3 Studios. If you have a question for J-F, please reply here or join us live and we'll be fielding the questions for him in our live You Tube chat.

    We go live at 8:00 PM UTC / 1:00 PM PDT / 4:00 PM PDT


    We'll be discussing some of the new content coming to Raceroom, physics updates and more !

    Hope to see you there !
     
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  2. Iroun

    Iroun New Member

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    I play with ISI’s productions and in my opinion, the pit-stop management it’s a essentiel thing in a simracing game. This point this will be built-up and depth in R3E ?

    In the same way as pit-stop management, the fuel consumption and the tyres wear, will be deepened ?

    The settings of setup it will be coming together ? For exemple, currently, there’s no setup for tyre pressure, slow rebound / bump, fast rebound / bump, caster etc.

    R3E propose 360 min length race maximum, i guess it’s for endurance races. Switch pilots it will be possible in next build ?

    And one last. The cars number on the grid will be increase over 24 ?

    Thanks for your job and i wish R3E’s well-deserved success.
     
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    Last edited: Mar 22, 2016
  3. heppsan

    heppsan Well-Known Member

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    *Is there any chance you might get rid of the DSP (downshift prevention) for older cars?
    And instead have a harsher engine brake, locking up the rear wheels + easier to suffer transmission and engine damage with over revving.

    *Also linked to gearing:
    Is it possible to get a "must use clutch" option for the old cars with gear grinding (risk of getting transmission damage) and put to neutral as a cause if not using it?

    *Are their being any work done on in depth damage that have effect on the races and the handling of the cars, like radiator issues and over heating, oil leak / pressure trouble, engine blowouts, suspension damage and flat tires?


    Lastly:
    *Will we ever see the bugs splash, dirt build up, wear and tear on the windshields as in Race 07? :)
     
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  4. Frankymoe

    Frankymoe Well-Known Member

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    Terrific! I am looking forward to this interview. :)
    Here are some questions:

    - Can we expect a dynamic wheater system? Can we expect it in 2016.

    - Can we expect an improved damage system? Can we expect it in 2016.

    - Can we expect Custom Skins?

    - Can we expect Triple Screen Support or/and Vr Support in 2016?

    - Can we expect Custom Skins?

    - What are the experience with Unreal Engine 4? Are there any concrete plans to change the engine?
     
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  5. Naratik

    Naratik Member

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    -Could you please explain how much work it would be to move to the UE4? Can you import your physics or do you need to rewrite almost everything?

    -Can we expect an ADAC GT Masters 2016 pack?
     
  6. IndEnt

    IndEnt Well-Known Member

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    another question:
    is multi-class support for single-player in the upcoming patch?
     
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  7. AzkarateAsi

    AzkarateAsi Well-Known Member

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    Are you actually working on any track? (not Nordscleife) and Which tracks are you planing to bring us (not in this update) or you want to bring us?
     
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  8. higsy

    higsy Well-Known Member

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    Hi great job , hopefully will be able to catch this as i'm very excited for the future.
    My questions echo above as
    -looking for triple screen support ?

    -are you going to support sli/crossfire

    -given some of the announcements with some rival games and with forza apex coming to pc does this accelerate plans to grow the game further and faster ? Does this tie into the possible unreal 4 utilization?

    Thanks and hopefully this will reach the masses and push this great sim !!!!!:D
     
  9. Ernie

    Ernie Well-Known Member

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    Hi Darin,

    even if most of my questions already provided above, here's an additional one:

    "Hi JF. Could you please give us a rough roadmap for 2016 regarding new features? (Features in pipeline and planned ones)"

    Thanks.

    PS: BTW ... Welcome to the Sector3-forum, Darin.
     
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  10. Cheeseman

    Cheeseman Well-Known Member

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    Can we expect a GTR3 pack anytime in the future?
     
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  11. Blanes

    Blanes Well-Known Member

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    VR will definitely be in the spotlight this year ... the guys already said they will look to get the Vive implemented but many of us will have the CV1 Rift and dx9 was dropped from the SDK.

    However ~ Live for Speed and Euro Truck Sim2 have proven there is a workaround to enable use of the Rift even if the code is for dx9 and it works beautifully in those motor sim titles.

    Darin, please ask Mr. J-F Chardon will the devs take a serious look at this so RRRE can be made playable on CV1 Rift ?

    Thanks and look forward to the interview very much. :cool:
     
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  12. le_poilu

    le_poilu Well-Known Member

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    I just want answer to one question:

    How soon© can we have answers about soon© to be released features and contents, as soon© as possible ? It may be too soon© for some roadmap about not so-soon© features, but we may know that others are on the edge to be soon©-able ...


    :rolleyes:
     
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  13. Blanes

    Blanes Well-Known Member

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    Well the short answer is .... Soon™

    Long answer of course is .... Very Soon™ ;)
     
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  14. Nicolas Leféroce

    Nicolas Leféroce Member

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    2 issues become really urgent to solve:

    -> When "slow down", could the cars become ghosts (like wrecking prevention)? The current management involves caroms in our multiplayer races...
    -> Some of our members have left us because they were tired of waiting flag management - even basic : is it planned for this year? The blue and yellow flags really seem to be the minimum.

    You are really doing an over the top quality work with R3E : flags management should be within your reach ;)
     
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  15. Felix Azur

    Felix Azur Guest

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    My questions :

    1. Is what we will finally be able to create our own livery in R3E for all class ?
    2. R3E is he going to evolve into the UE4 for his future ?
    3. R3E he will always playable at gamepad ?
    4. The tracks as Magny-cours, Interlagos, Albert Park, Canada, Barhein, Catalunya, Imola, Sotchi are possible on R3E ?

    Thanks for your answers ;)
     
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    Last edited by a moderator: Mar 22, 2016
  16. 2Lame2Aime

    2Lame2Aime Well-Known Member

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    Which one is more soon:
    1. Release of GT Masters 2015 Pack
    or
    2. Start of the GT Masters 2016 season
    :D
     
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  17. theravenousbeast

    theravenousbeast Well-Known Member

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    Whatever you do, don't do the chat while driving like that last time on the dev stream. Discussions just lack focus then.
     
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  18. Max

    Max Well-Known Member

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    2 or 3 more tracks are coming in this year?
    Silverstone i know.
    But have you more tracks and
    Any chance for brands hatch gp.
     
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  19. Giorgos Tzanetos

    Giorgos Tzanetos Active Member

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    Are there plans in near future for online infrastructure like Iracing?
     
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  20. F1Aussie

    F1Aussie Well-Known Member

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    Is dynamic weather and day night time cycles able to be implemented with current engine?
     
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