Discussion in 'General Discussion' started by Turtle Power, Dec 16, 2019.
visual pit crew servicing your car..
Yeah just like your avatar...I wouldn't mind at all
You leave Eddie alone!
AI in multiplayer, dedicated server option
Multiclass racing where the startingposition is dependant on your qualifying not your class. In that way you would get the real VLN / NLS feeling.
Also it would be awesome to have different pointscoring systems as an option.
In the newer ADAC GT Masters you will get points up to place 15. Not only 10.
I am not sure if you've seen a VLN/NLS race, but it is not as you've said
If you start in Cup 5 or VT2 or whatever you will never be in the first starting group (not that this would ever be possible) but you will start in 2nd ot 3rd starting group, no matter what your qualifying time was.
It would not be practical to start a GT3 Car, who wasn't able to set a qualifying time, at the back of starting group 3, as would be the case if your proposal were implemented.
there's p4/5,why there isn't the SCG 003 C??? Can you think you 'll can added this car one day???
- faster load times..
- dirt/smoke in mirrors
- active marbles
if you have #2 and #3 you will not have #1
To have #1 you will have to invest more $$$$ for your machine.
I live near the Nürburgring, so yeah I do know a lot about the series.
Of course you are completely right with what you say.
But as we don't have starting groups and to simplify everything I didn't went into detail.
Moreover I would already be happy to have class-mixed starting grids to Beginn with
I don't understand your logic. Other sims have these features and can still load a race session in under 10 seconds.. ie ACC and AMS2..
RRE can take up to 90-120 seconds to load a Ai SP race..
Anyway it's no big deal as I only listed these things for a giggle..
Loading times in RR are more network dependant than other game. Due to the "always online" thingy, stuff is loaded from the interwebs...
Or you have RR installed on an "old" HDD instead of SSD. This could actually increase your loading times quite a bit.
That is interesting.. I have a good SSD and 100 Mbps connection..
Curious why would SP Ai require a lot of network to load..?
Because not all data you need to drive is located on your computer. Even for single player.
Reasons for the always online are mostly copy and cheat protection. Disclaimer: arguing about this will NOT change it. This is a fact.
I'm not arguing with you.. I genuinely am curious to know how RRE works as I am new to this Sim..
Thanks for the info.. It's great they have this level of cheat protection built in..
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