Hi there, I'm using a direct drive wheel with 20 Nm torque and have engine vibrations set to 30% ingame. That is enough to let my whole rig shake like crazy when turning off the engine. This feels bloody briliant. Previously I've used 2 buttkicker concert mini and they felt like a subtile little tickle. There's only one problem with engine virbations: they don't work when pushing the brake pedal, only while accelerating and coasting. So when driving into the pits the engine makes nice high frequent vibrations but they turn off completely as soon as I brake to slow down for the pit marker. And when taking the foot from the brake the vibrations are there again but much stronger and at a low frequency because the engine idles. To be honest, I don't like this inconsistency and can't imagine that the FFB code was intended to work like this. Because when coasting the vibration effects works as they should. I've tested this with an XBOX 360 gamepad and there's is the same problem. The gamepad rumbles when accelerating and coasting but is muted when hitting the brake. Edit: I almost forgot it. When starting the eninge and the gear is in neutral position engine vibrations are off, too. You can smash the gas and no reaction comes from the wheel. Only after engaging the first gear those effcts suddenly kick in. Would be nice if someone could point me to a possible fix or if a developer could look into it. Thanks in advance. Cheers!