Hi, while using VR and moving the head around I noticed, that some of the objects and shadows on the right side of the screen are popping up a bit to late or popping out a bit to early so that these objects suddenly visibly appear or disappear. I guess that has something to do with the performance-optimization...
yeah - thought something like that, too. If I remember right, the Screen-Mirror for VR only displays what's visible for the left eye. Maybe the optimization uses that left-eye-display as a reference, when objects can appear or must disappear..