OtterHud - A custom WebHud - With additional features

Discussion in 'Community Workshop' started by OtterNas3, May 7, 2019.

  1. OtterNas3

    OtterNas3 Well-Known Member

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    I can only guess, but RaceApp probably just takes all valid LapTimes from the Session result file.

    Nope, sorry
     
    • Informative Informative x 1
  2. Cesar Maranhao

    Cesar Maranhao Member

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    will try to get this missing piece from raceapp discord. thanks once more for taking your time to explain your method, appreciated!
     
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  3. Goffik

    Goffik Active Member

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    Could we have the option to turn off the tyre wear per lap numbers please? Once they appear the text size for tyre % left is reduced, making it extremely hard to see in VR.
     
  4. OtterNas3

    OtterNas3 Well-Known Member

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    Will be included in the next release :)

    Moo,
    Otter
     
    • Love it! Love it! x 1
  5. ravey1981

    ravey1981 Well-Known Member Beta tester

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    Would it be possible to have a pitboard pop up when completing a lap, showing lap, position, time to driver in front and behind and change in that from previous lap (to show if gaining or losing time to next car)? Secondmonitor app does this well but it would be better on main game screen....

    Also, how about a voice chat popup linked to discord or TS? Like in the codies F1 games to show who is speaking at any particular time (may not be even possible) Similar to the CC popup.
     
  6. Goffik

    Goffik Active Member

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    Isn't this already possible with TSNotifier? Doesn't work in VR (hence I don't use it anymore) but worked fine on monitors. I think such a thing is out of the scope of the WebHUDs, since they get their data from the game and not from TS/Discord, and therefore have no idea who's talking.
     
  7. ravey1981

    ravey1981 Well-Known Member Beta tester

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    Never heard of it, will have a look. I get that but also it may be possible to have the app monitor more than just the game. Just a question anyway.
     
  8. frank Tennant

    frank Tennant New Member

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    Just found this HUD mod. Epic. Great work lads. love it
     
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  9. twinrix

    twinrix New Member

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    First let me thank you for this awesome hud! I recently got an Rift S and enjoy Racreoom in VR a lot. Only problem i got is that the resolution of the game menus (and the hud because of this as well) seems to be locked to 1024*768. At least this is what it shows in the graphics options of RRE. This makes the setting window of otterhud impossible to read and i cant place the widgets where i want them cause the grid is very small. Is there a way to set the hud and menu resolution to a higher value? Not strictly an Otterhud issue but i hope someone here has got a solution for me. Thanks!
     
  10. Goffik

    Goffik Active Member

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    If you start the game in normal (non-VR) mode, you can set the resolution. I believe this then affects the mirrored view you see on your monitor while using VR. As for the WebHUDs, they seem to be restricted to whatever "monitor resolution" you are using. In my case, this is 1920x1080. So yeah, unfortunately there isn't a way for us to place widgets wherever we want in our VR view space. :(
     
    • Agree Agree x 1
  11. Jim Eriksen

    Jim Eriksen New Member

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    thanks for this nice hud now i have all the information i need :)
     
  12. twinrix

    twinrix New Member

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    Thanks a lot. That fixed it for me.
     
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