News Physics Update: Touring Classics, DTM 1992, Group 4, Procar

Discussion in 'News & Announcements' started by Alex Hodgkinson, Dec 10, 2019.

  1. Koly™

    Koly™ Active Member

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    AC version is not even close....and there are only 1 game with raceroom content and AI, it's Raceroom....
    Sorry, but for the pleasure of the 99.99% players, who enjoy the update you are in the 0.01% who don't like the update.
    For a gamepad, I only recommend GRID 2019, Forza 7 , and F1 2019, WRC8 and Dirt rally 2.0 on PC.
     
    Last edited: Dec 15, 2019
  2. Vale

    Vale Member

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    Yeah, I guess I am simply playing the wrong game now as I was hoping for good fun online multiplayer races, not to compete against AI and need a pro rig to control a sub 300hp car with 0 traction.

    The GT3 class seems pretty much the same as before so that´s a plus but it´s a real shame about DTM92.
     
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  3. Koly™

    Koly™ Active Member

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    The GT3 are not even the same at all, if you don't notice the changement, maybe you haven't play enough to feel the difference, or you use the wrong controller.
    With my game pad I play the game I have listed, I have tried rF2, raceroom, AC, and pCars 2, but they are designed for a wheel controller
     
  4. ravey1981

    ravey1981 Well-Known Member Beta tester

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    At least get an analogue pad before slating the game. Its not Mario kart.
     
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  5. CrimsonEminence

    CrimsonEminence Member

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    I use a CSL Elite, mounted to a relatively massive wooden plate, sitting on a wooden kitchen chair with a back of a bureau chair attached to it (stable enough, that nothing moves, but i wouldn't consider it as a pro rig), i'm maybe not that slow, but not a esports pro by any means...so i have to disagree highly here.

    ....i have the impression, you should at least get an analogue device to play a racing simulation, this is not the right game for a digital device and especially not the right car.

    The DTM 92 have a LOT of traction for their timespan of use...after the update, you have to drive them more in slip/yaw, supported by throttle inputs. Not surprising, you ran into problems with a digital device.

    One side note:
    Such discussions are the reason, why cars like the new GT3-R got a way too quiet transmission whine.
    Complaints about authentic things, that are influencing comfortability, while asking to have authenticity, nevertheless, leading to compromises, that are potentially harming the overall experience and authenticity. Wich leads to new complaints. It's a negative feedback loop and isn't doing any favour to the whole genre. Just my 2 cents. ;)
     
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  6. Vale

    Vale Member

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    Yes, people seem to affirm that using the "wrong" type of controller is like trying to eat soup with a fork. I guess I just lost my appetite for this flavour of soup as it tasted better for me before and buying a spoon won´t change that. Back to Silhouette class it is then.
     
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  7. CrimsonEminence

    CrimsonEminence Member

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    If you can't drive the car with your actual device, it IS the "wrong" type of controller...I can "control" these type of cars with wheel and Xbox360 controller, but pushing it closer to its limits is way easier with a wheel...i would spin it right out in T1 with a keyboard.

    So sometimes, it's better to use a spoon, to eat the soup, to get more out of the flavour.^^
     
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  8. Zziggy

    Zziggy Active Member

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    What is the physics reason that you can catch a spin in the Gr4 BMW M1 by applying the brakes and why is this not possible with other cars? Some kind of stability control!;)
     
  9. Beastux

    Beastux Well-Known Member

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    It seems the 934 and 964 have nearly the same behaviour (a little bit less maybe).
     
  10. benoityip

    benoityip Member

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    How is the R32 4 wheel drive and 4 wheel steering simulated?
    @Alex Hodgkinson
     
    Last edited: Dec 23, 2019
  11. JyriK

    JyriK Well-Known Member

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    That is a good question. Is it possible to model them accurately?
     
  12. Viggdred

    Viggdred Well-Known Member

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    Hi there,
    Since last update, the gearbox of Opel Oméga seems totally wrong....
    Am I missing something ???
    First gear goes to more than 200 km/h !!!
     
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  13. Alex Hodgkinson

    Alex Hodgkinson Sector3 Developer

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    Are you still trying to use an old setup?

    [​IMG]
     
  14. Alex Hodgkinson

    Alex Hodgkinson Sector3 Developer

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    It's not; I went down the route of the teams like Gibson who disabled the HICAS system and dialled in the car that way.
     
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  15. CrimsonEminence

    CrimsonEminence Member

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    One hell of a WOW...i didn't know, this exists (on Nissans), until today :eek:

    Hypothetically, is it even possible to "fake it in" or modelling it into the engine in the first place?
     
  16. Alex Hodgkinson

    Alex Hodgkinson Sector3 Developer

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    Yes it's very possible to do anything. For example, with the 1992 DTM Mustang we modelled the solid rear axle with watts link. Any bumps and lumps hit with one wheel will affect the other. That's also why the camber and toe are not adjustable. The Volvo 240 turbo has a solid axle too.
     
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  17. CrimsonEminence

    CrimsonEminence Member

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    This explains a lot of things, not being aware of it before, but experiencing exactly this behaviour while driving the Volvo and Mustang...

    Much to learn i have :D
     
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  18. JyriK

    JyriK Well-Known Member

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    Was that approach allowed in N class?
     
  19. 2ndLastJedi

    2ndLastJedi Well-Known Member

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    After 10 laps at Brands, me in Porsche with Group 4 Ai set to 107 I was keeping up with the BMW's but we lapped the Porsche's by lap 9! Bop needs work with Grp 4.
     
  20. Arthur Spooner

    Arthur Spooner Well-Known Member

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    When I test the Gr. 4 cars in Spa, I drive about the same laptimes with both. They are very different and both need some time to get used to. The Porsche is faster on the straights while the BMW is better around the corners.

    It's only the AI that suffers when driving the Porsche and this is already reported and being worked on afaik. I don't see any problem with BOP - which in my opinion is a huge achievement taking into account how different the cars are.
     
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