Discussion in 'News & Announcements' started by RaceRoom, Jul 22, 2017.
R3E quality audio + the RSR GTE = Eternal happiness.
Where the GTMasters Linups with arriving auf the GT3 Porsche in RRR updated? I am not at home so i can not look for myself.
No, because the new GT3 Porsche was only introduced in 2016 and therefore wasn't used in the years before.
when you think about updating the 911 gt3 cup
he has a bad physics ...
It just got revised physics in November patch.
Not easy to drive...lots of power, but brakes and tyres are nothing like the GT3. Easy does it. Satisfying to get a good lap in.
Porsche 911 GT3 Cup - Overall improvements of the handling and of the AI behaviour
It worth noting that the GT3 Cup start with cold tyres out the pitlane, so you need to spend a few laps to get the temps correct before you can really push.
Could somebody tell this the AI?
911 GT3 Cup at Sachsenring. Spinning out without touching an other car
No point in saying something like this without a proper argument to support it I personally love the 911 cup physics now. One of the most difficult but rewarding cars in the game atm
Although (or maybe even because) it's quite bouncy...
Yup what alex found out was that the car is setup extremely stiff irl to compensate for the unconventional layout. Result is a not so comfortable ride haha
Porsche?I have a Porsche 911 G3 Cap ...
What is the problem?
say what you want but the ac porsche is better and I do not like ac
Since the ac Porsche is easier to handle?
I think handling is just challenging and you have to spend some time to achieve some solid skills. I also miss. As far as I know this car is also hard to drive irl. Hardly assisstence, however purely driving expiriences.
It's hard to believe, that the original Porsche Cup drives that hard.
I think Raceroom is on the train "the harder to drive, the more realistic it is"
But I absolutely disagree with that. But the modern sim racers seems to want such stuff.
we are far from that, there is a lot of stuff goes in , factory data , tyre data , real life drivers opinions , driving coaches ..; most of the time this works but sometimes finding the translation between data and how the game deals with it can be hit and miss and may need a tweak or some code changes these can take a few updates to get close , but we have to remember , not all cars are built for gentleman drivers some cars do bite back and are very unforgiving ....
the objective i believe the team has is to be as close to real as they can within the limitations of the engine and mathematical model
The Assetto 911 Cup has ABS, simulates afair an italiian Cup car, which allows ABS
I can't understand that. Examples for your claim?
The Porsche is challenging, but I'm pretty sure can be managed by everyone. Obvious it's no GT3 and doesn't drive like one, fortunately.
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