Possibility to change brightness and saturation

Discussion in 'General Discussion' started by FormelLMS, Sep 29, 2019.

  1. FormelLMS

    FormelLMS Well-Known Member

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    Yes, question is indeed above.
    Is it possible to change the values?
    The newer VR HMDs are LED panel and the picture is a bit off unfortunately. It's way too bright and the colors could be better.

    ETS have those sliders for brightness and it helps a lot.

    Even if it's not a slider, but a value somewhere to change, I will be very happy.
     
  2. Andi Goodwin

    Andi Goodwin Moderator Beta tester

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    can you not tweak it in your graphics control panel and link it to that setup ?

    Andi
     
  3. FormelLMS

    FormelLMS Well-Known Member

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    Unfortunately not. Or I can't find it.
    In Nvidia driver I can do it only for the monitor, not for HMD.
     
  4. Christian G

    Christian G Topological Agitator Beta tester

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  5. FormelLMS

    FormelLMS Well-Known Member

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    OK, I will try.
    There is no chance, that there is a value in some of the xml, isn#t it?
     
  6. Christian G

    Christian G Topological Agitator Beta tester

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    There is actually, but you'd have to figure out a good setting for your needs yourself.

    In the graphics_options.xml file found in the game's user documents folder, line 40 adjusts brightness and line 41 changes contrast.
    By default both these lines have a value of 0.00000000
    upload_2019-9-30_16-28-51.png
    The range is between -1 and +1, so setting brightness to -0.10000000 will make the image darker, 0.10000000 will make it brighter. Same principle applies to the contrast setting.

    So if you need to, feel free to play around with these values, just don't overdo it in either direction or you end up with a completely black or white screen. -0.20000000 brightness is already way too dark imo.
     
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  7. FormelLMS

    FormelLMS Well-Known Member

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    Waahhhhh, fantastic!!!! This is all I need. (OK, saturation would be more helpful than contrast :) )
    Thank you very much!
     
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  8. Christian G

    Christian G Topological Agitator Beta tester

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    You're welcome. :)
    Don't know if it's saturated too much or too little for you, but maybe if you combine some adjusted brightness/contrast with one of the optional moods (realistic f.e.) you get the result you're looking for.
     
  9. FormelLMS

    FormelLMS Well-Known Member

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    OK, I will try before moaning. I will be back here after testing. Could be helpful for all VR Users with LED Panels.
    (They tend to be to bright and with too less colours)
     
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  10. Christian G

    Christian G Topological Agitator Beta tester

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    In that case, standard_day mood might be the way to go, then adapt brightness and contrast from there.
     
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  11. FormelLMS

    FormelLMS Well-Known Member

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    Fantastic!

    These settings:
    <custom type="float32">-0.09000000</custom>
    <custom type="float32">-0.06000000</custom>

    with standard day mood looks awesome in HP Reverb!
     
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  12. Goffik

    Goffik Well-Known Member

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    'standard_day' combined with slightly lower brightness/contrast (-0.05) has made R3E look soooo much better for me. Thanks a lot for the info! (Forgot about the "moods", never knew about the b/c settings.)

    Edit: For reference, I'm on Oculus Rift and have also disabled "SPUD".
     
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    Last edited: Sep 30, 2019