ok 20$ is a different story damn. Capture cards are in Europe expensive as well, hm, but probably the best solution without influencing the GPU at all thx
Interesting. I've bought a GTX 1060 recently and finally had the time to test its capabilities properly. It is a significant improvement from the 960 with DX11+ titles like AC, rF2 DX11 Beta, Forza 6-7...etc. ...But not so much in terms of DX9 games (it runs R3E and ETS2 only slightly better - kinda confirms that DX9 can't even utilize these newer cards efficently). But the annoying thing is, the stuttering in my recorded footage is still there. And it seems that the DX9 titles suffer from this more - the card is capable of recording the Forza 7 demo in 2K with DSR enabled and the end result is more consistent than a recorded race from R3E or AMS. Strange...
My GTX 960 is stuttering from time to time as well. I think there are two types of stuttering. Currently I set the game to vsync and in the Nvidia control panel I have chosen the fast synchronization for RaceRoom. In the past I have tried any combination with the synchronisation. Sometimes I really observe heavy stuttering during replays especially in quick replays. When I restart the game it's gone. Compared to other games I always see some little micro stuttering during replays, it never looks really fluid. As long as this occurrences there is no need for me to buy new hardware My old 4core CPU probably handles directx9 Games better than the new ones with 8 cores lol. I have never found a real solid solution to stop this micro stuttering
@Balrog Can you tell us what codec you are using to record in or whether you are using the NVENC or CPU option. I have an i5 6500 and GTX 1070 but can only do 1080p @ 60fps on the NVENC option, if I try and do the same on the CPU option, there is a lot of stutter as the CPU cannot handle it. Also, what is your capture bitrate set to?
I'm using NVIDIA Share at the moment, because it seems it has a smaller impact on performance than OBS, but maybe I'll try that too again. I assume it uses GPU accelerated encoding by default. And I record R3E in 1080p60 as well with 20 Mbps bitrate (usually they end up on YouTube so the quality gets reduced anyway...)
From what I remember, OBS is CPU bound by default on the x.264 code. Have a look in your recording options and see if you can set it to NVENC, that should help if it's the problem. Keep us posted.
I'm not sure what fixed this at the end, because I installed multiple new drivers and a new Win10 version too in autumn, but I managed to get rid of it. Occasional stutters are still there, but not nearly as bad as before. I disabled everything screen capture related in both Win10 and NVIDIA software just to be sure and I record my gameplays only with OBS.