Bug Replay-HUD does not work properly for multiplayer races

Discussion in 'Community Support' started by GeW, Oct 9, 2015.

  1. GeW

    GeW Member

    Joined:
    Apr 7, 2015
    Ratings:
    +8 / 0 / -0
    Hallo,

    for race control activities, we need to take a look into multiplayer replays. Unfortunately, the position indicator of the replay-HUD does not show the current position of the currently displayed car.
    Either, it only shows P0 of e.g. 18 cars or it keeps the position from the start.

    Also, it would be perfect, to implement something like a timecode (like in Race07) to identify specific scenes in the replay.

    Thank You,
    GeW