Just 2 small UI bugs I came across this evening that are new. Nürburgring character encoding in the leaderboard filter. Warning Message when selecting > 36 drivers in a dedicated server.
Thanks for reporting these issues. The first one has already been reported and shall be fixed asap. (The same thing for Gellerasen has also already been found) The second one went unnoticed so far. I'll forward your finding, but it might be considered a minor thing and hence could take a little longer before this gets improved. But I'll keep an eye on it.
Oops, that one went right under the radar. Nice find, thanks again, keep 'em coming if you find more.
We don't agree on anything! In, out or shake it all about, we'll sodding argue about it. Wouldn't worry about upsetting us, we're more than capable of falling out with each other without influence from others!
I don't know which forum to post bugs, so I'm posting it here. Since the patch on 28 November I get some background artefacts when I select the rear view, or during replays. This issue does not occur when I am driving in the forward view. The issue comes and goes, where it generally corrects itself. I did not such issues pre-patch. Specs: i7-8700K GTX-1080Ti 7680*1080 G-Sync @ 144Mhz Nvidia Video Card Drivers: 416.34 Toggle Mirrors: On Track Level of Detail: High Car LOD Distance Setting: High Particle Detail: High Tiremarks: On Specular: On Car Reflection Quality: Medium Track Animations: On Shadows: Medium Shadows Split: On Car Shadows: On Contact Shadows: 15 Multi-Sampling: 8 * AA FXAA: On Bloom: On Depth of Field: Off Motion Blur: Fast Motion Blur Quality: Medium Lightshafts: On Lens Effect: On Track Texture Quality: High Car Texture Quality: High Rear View Mirror Quality: Low Shader Quality: Medium As a test I cranked up the Shading options to full above and the same issue occurred.