I just saw on steam that they now have two columns of reviews, one for new ones and one for old. What I would suggest everybody to do is, first: Write a review if you haven't already! And seccound, for the ones that have written one before this steam page update: Cut you review text, and then delete the review. Then go to the store page again and paste your review back, and then post your old review again as a new one. This should rise the new reviews in numbers, and also turn the reviews more positive and justified to the game.
Well, no need to secretly "purify" the reviews. The change came in to make brigading more useless, like games like Raceroom and theHunter get. People see "free", they don't read past the word free and thus fail to see "to play", and if they do they dont get the concept. What you're doing now is trying to brigade again, but positive this time. It's wrong Man I really can't get my point across after proofreading this.
Since my balanced review is already up there, I'll skip repeating myself. However, nothing has changed - RaceRoom is still the most fun you can have in modern racing sims as far as I am concerned. And if Sector3 sends me a bottle of beer, I'll gladly post another review ticking the newly introduced "I was paid to do this" box. Anyways, this sim needs some more promoting definitely...
Aint going to bother with the new steam review system, they made the whole system even worse. It was very reactive with the vocal majority before along with huge bias to collective review bombing. R3E still getting a mixed rating? That is absurd to begin with. Let alone other games like rfactor, AC, pcars and so on that had similar drop in ratings despite all those games had improved a lot.
In the end, R3E is a "free" (LOL) game. There's nothing stopping any potential buyers downloading the game and trying it for themselves. Admittedly it is a rather large download just to sample the game. I rarely read Steam reviews (or any review for that matter) and I'm not convinced they play a significant part in a game's success or failure. The F2P tag being a bit of a misnomer in R3E's case is probably more of a factor.